physxCAPI/physxCDLL/include/extensions/PxCustomGeometryExt.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_CUSTOM_GEOMETRY_EXT_H
#define PX_CUSTOM_GEOMETRY_EXT_H
/** \addtogroup extensions
@{
*/
#include <geometry/PxCustomGeometry.h>
#include <geometry/PxGjkQuery.h>
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxGeometry;
class PxMassProperties;
class PxGeometryHolder;
struct PxContactPoint;
/**
\brief Pre-made custom geometry callbacks implementations.
*/
class PxCustomGeometryExt
{
public:
/// \cond PRIVATE
struct BaseConvexCallbacks : PxCustomGeometry::Callbacks, PxGjkQuery::Support
{
float margin;
BaseConvexCallbacks(float _margin) : margin(_margin) {}
// override PxCustomGeometry::Callbacks
virtual PxBounds3 getLocalBounds(const PxGeometry& geometry) const;
virtual bool generateContacts(const PxGeometry& geom0, const PxGeometry& geom1, const PxTransform& pose0, const PxTransform& pose1,
const PxReal contactDistance, const PxReal meshContactMargin, const PxReal toleranceLength,
PxContactBuffer& contactBuffer) const;
virtual PxU32 raycast(const PxVec3& origin, const PxVec3& unitDir, const PxGeometry& geom, const PxTransform& pose,
PxReal maxDist, PxHitFlags hitFlags, PxU32 maxHits, PxGeomRaycastHit* rayHits, PxU32 stride, PxRaycastThreadContext*) const;
virtual bool overlap(const PxGeometry& geom0, const PxTransform& pose0, const PxGeometry& geom1, const PxTransform& pose1, PxOverlapThreadContext*) const;
virtual bool sweep(const PxVec3& unitDir, const PxReal maxDist,
const PxGeometry& geom0, const PxTransform& pose0, const PxGeometry& geom1, const PxTransform& pose1,
PxGeomSweepHit& sweepHit, PxHitFlags hitFlags, const PxReal inflation, PxSweepThreadContext*) const;
virtual bool usePersistentContactManifold(const PxGeometry& geometry, PxReal& breakingThreshold) const;
// override PxGjkQuery::Support
virtual PxReal getMargin() const { return margin; }
protected:
// Substitute geometry
virtual bool useSubstituteGeometry(PxGeometryHolder& geom, PxTransform& preTransform, const PxContactPoint& p, const PxTransform& pose0, const PxVec3& pos1) const = 0;
};
/// \endcond
/**
\brief Cylinder geometry callbacks
*/
struct CylinderCallbacks : BaseConvexCallbacks
{
/// \brief Cylinder height
float height;
/// \brief Cylinder radius
float radius;
/// \brief Cylinder axis
int axis;
/**
\brief Construct cylinder geometry callbacks object
\param[in] height The cylinder height.
\param[in] radius The cylinder radius.
\param[in] axis The cylinder axis (0 - X, 1 - Y, 2 - Z).
\param[in] margin The cylinder margin.
*/
CylinderCallbacks(float height, float radius, int axis = 0, float margin = 0);
/// \cond PRIVATE
// override PxCustomGeometry::Callbacks
DECLARE_CUSTOM_GEOMETRY_TYPE
virtual void visualize(const PxGeometry&, PxRenderOutput&, const PxTransform&, const PxBounds3&) const;
virtual void computeMassProperties(const PxGeometry& geometry, PxMassProperties& massProperties) const;
// override PxGjkQuery::Support
virtual PxVec3 supportLocal(const PxVec3& dir) const;
protected:
// Substitute geometry
virtual bool useSubstituteGeometry(PxGeometryHolder& geom, PxTransform& preTransform, const PxContactPoint& p, const PxTransform& pose0, const PxVec3& pos1) const;
// Radius at height
float getRadiusAtHeight(float height) const;
/// \endcond
};
/**
\brief Cone geometry callbacks
*/
struct ConeCallbacks : BaseConvexCallbacks
{
/// \brief Cone height
float height;
/// \brief Cone radius
float radius;
/// \brief Cone axis
int axis;
/**
\brief Construct cone geometry callbacks object
\param[in] height The cylinder height.
\param[in] radius The cylinder radius.
\param[in] axis The cylinder axis (0 - X, 1 - Y, 2 - Z).
\param[in] margin The cylinder margin.
*/
ConeCallbacks(float height, float radius, int axis = 0, float margin = 0);
/// \cond PRIVATE
// override PxCustomGeometry::Callbacks
DECLARE_CUSTOM_GEOMETRY_TYPE
virtual void visualize(const PxGeometry&, PxRenderOutput&, const PxTransform&, const PxBounds3&) const;
virtual void computeMassProperties(const PxGeometry& geometry, PxMassProperties& massProperties) const;
// override PxGjkQuery::Support
virtual PxVec3 supportLocal(const PxVec3& dir) const;
protected:
// Substitute geometry
virtual bool useSubstituteGeometry(PxGeometryHolder& geom, PxTransform& preTransform, const PxContactPoint& p, const PxTransform& pose0, const PxVec3& pos1) const;
// Radius at height
float getRadiusAtHeight(float height) const;
/// \endcond
};
};
#if !PX_DOXYGEN
}
#endif
/** @} */
#endif