physxCAPI/physxCDLL/include/extensions/PxParticleClothCooker.h

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// Redistribution and use in source and binary forms, with or without
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// notice, this list of conditions and the following disclaimer.
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//
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PARTICLE_CLOTH_COOKER_H
#define PX_PARTICLE_CLOTH_COOKER_H
/** \addtogroup extensions
@{
*/
#include "foundation/PxSimpleTypes.h"
#include "foundation/PxVec4.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
namespace ExtGpu
{
/**
\brief Holds all the information for a particle cloth constraint used in the PxParticleClothCooker.
*/
struct PxParticleClothConstraint
{
enum
{
eTYPE_INVALID_CONSTRAINT = 0,
eTYPE_HORIZONTAL_CONSTRAINT = 1,
eTYPE_VERTICAL_CONSTRAINT = 2,
eTYPE_DIAGONAL_CONSTRAINT = 4,
eTYPE_BENDING_CONSTRAINT = 8,
eTYPE_DIAGONAL_BENDING_CONSTRAINT = 16,
eTYPE_ALL = eTYPE_HORIZONTAL_CONSTRAINT | eTYPE_VERTICAL_CONSTRAINT | eTYPE_DIAGONAL_CONSTRAINT | eTYPE_BENDING_CONSTRAINT | eTYPE_DIAGONAL_BENDING_CONSTRAINT
};
PxU32 particleIndexA; //!< The first particle index of this constraint.
PxU32 particleIndexB; //!< The second particle index of this constraint.
PxReal length; //!< The distance between particle A and B.
PxU32 constraintType; //!< The type of constraint, see the constraint type enum.
};
/*
\brief Generates PxParticleClothConstraint constraints that connect the individual particles of a particle cloth.
*/
class PxParticleClothCooker
{
public:
virtual void release() = 0;
/**
\brief Generate the constraint list and triangle index list.
\param[in] constraints A pointer to an array of PxParticleClothConstraint constraints. If NULL, the cooker will generate all the constraints. Otherwise, the user-provided constraints will be added.
\param[in] numConstraints The number of user-provided PxParticleClothConstraint s.
*/
virtual void cookConstraints(const PxParticleClothConstraint* constraints = NULL, const PxU32 numConstraints = 0) = 0;
virtual PxU32* getTriangleIndices() = 0; //!< \return A pointer to the triangle indices.
virtual PxU32 getTriangleIndicesCount() = 0; //!< \return The number of triangle indices.
virtual PxParticleClothConstraint* getConstraints() = 0; //!< \return A pointer to the PxParticleClothConstraint constraints.
virtual PxU32 getConstraintCount() = 0; //!< \return The number of constraints.
virtual void calculateMeshVolume() = 0; //!< Computes the volume of a closed mesh and the contraintScale. Expects vertices in local space - 'close' to origin.
virtual PxReal getMeshVolume() = 0; //!< \return The mesh volume calculated by PxParticleClothCooker::calculateMeshVolume.
protected:
virtual ~PxParticleClothCooker() {}
};
} // namespace ExtGpu
/**
\brief Creates a PxParticleClothCooker.
\param[in] vertexCount The number of vertices of the particle cloth.
\param[in] inVertices The vertex positions of the particle cloth.
\param[in] triangleIndexCount The number of triangles of the cloth mesh.
\param[in] inTriangleIndices The triangle indices of the cloth mesh
\param[in] constraintTypeFlags The types of constraints to generate. See PxParticleClothConstraint.
\param[in] verticalDirection The vertical direction of the cloth mesh. This is needed to generate the correct horizontal and vertical constraints to model shear stiffness.
\param[in] bendingConstraintMaxAngle The maximum angle considered in the bending constraints.
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\return A pointer to the new PxParticleClothCooker.
*/
ExtGpu::PxParticleClothCooker* PxCreateParticleClothCooker(PxU32 vertexCount, physx::PxVec4* inVertices, PxU32 triangleIndexCount, PxU32* inTriangleIndices,
PxU32 constraintTypeFlags = ExtGpu::PxParticleClothConstraint::eTYPE_ALL, PxVec3 verticalDirection = PxVec3(0.0f,1.0f,0.0f), PxReal bendingConstraintMaxAngle = 20.0f/360.0f*PxTwoPi
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);
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif