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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
# ifndef PX_HEIGHT_FIELD_SAMPLE_H
# define PX_HEIGHT_FIELD_SAMPLE_H
/** \addtogroup geomutils
@ { */
# include "common/PxPhysXCommonConfig.h"
# include "foundation/PxBitAndData.h"
# if !PX_DOXYGEN
namespace physx
{
# endif
/**
\ brief Special material index values for height field samples .
@ see PxHeightFieldSample . materialIndex0 PxHeightFieldSample . materialIndex1
*/
struct PxHeightFieldMaterial
{
enum Enum
{
eHOLE = 127 //!< A material indicating that the triangle should be treated as a hole in the mesh.
} ;
} ;
/**
\ brief Heightfield sample format .
This format corresponds to the # PxHeightFieldFormat member PxHeightFieldFormat : : eS16_TM .
An array of heightfield samples are used when creating a PxHeightField to specify
the elevation of the heightfield points . In addition the material and tessellation of the adjacent
triangles are specified .
@ see PxHeightField PxHeightFieldDesc PxHeightFieldDesc . samples
*/
struct PxHeightFieldSample
{
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//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format. See comments for
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================
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/**
\ brief The height of the heightfield sample
This value is scaled by PxHeightFieldGeometry : : heightScale .
@ see PxHeightFieldGeometry
*/
PxI16 height ;
/**
\ brief The triangle material index of the quad ' s lower triangle + tesselation flag
An index pointing into the material table of the shape which instantiates the heightfield .
This index determines the material of the lower of the quad ' s two triangles ( i . e . the quad whose
upper - left corner is this sample , see the Guide for illustrations ) .
Special values of the 7 data bits are defined by PxHeightFieldMaterial
The tesselation flag specifies which way the quad is split whose upper left corner is this sample .
If the flag is set , the diagonal of the quad will run from this sample to the opposite vertex ; if not ,
it will run between the other two vertices ( see the Guide for illustrations ) .
@ see PxHeightFieldGeometry materialIndex1 PxShape . setmaterials ( ) PxShape . getMaterials ( )
*/
PxBitAndByte materialIndex0 ;
PX_CUDA_CALLABLE PX_FORCE_INLINE PxU8 tessFlag ( ) const { return PxU8 ( materialIndex0 . isBitSet ( ) ? 1 : 0 ) ; } // PT: explicit conversion to make sure we don't break the code
PX_CUDA_CALLABLE PX_FORCE_INLINE void setTessFlag ( ) { materialIndex0 . setBit ( ) ; }
PX_CUDA_CALLABLE PX_FORCE_INLINE void clearTessFlag ( ) { materialIndex0 . clearBit ( ) ; }
/**
\ brief The triangle material index of the quad ' s upper triangle + reserved flag
An index pointing into the material table of the shape which instantiates the heightfield .
This index determines the material of the upper of the quad ' s two triangles ( i . e . the quad whose
upper - left corner is this sample , see the Guide for illustrations ) .
@ see PxHeightFieldGeometry materialIndex0 PxShape . setmaterials ( ) PxShape . getMaterials ( )
*/
PxBitAndByte materialIndex1 ;
} ;
# if !PX_DOXYGEN
} // namespace physx
# endif
/** @} */
# endif