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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#pragma once
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/** \addtogroup vehicle2
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@{
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*/
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#include "foundation/PxSimpleTypes.h"
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class OmniPvdWriter;
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namespace physx
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{
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class PxAllocatorCallback;
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namespace vehicle2
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{
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struct PxVehiclePvdAttributeHandles;
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struct PxVehiclePvdObjectHandles;
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}
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}
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#if !PX_DOXYGEN
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namespace physx
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{
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namespace vehicle2
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{
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#endif
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/**
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\brief Create the attribute handles necessary to reflect vehicles in omnipvd.
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\param[in] allocator is used to allocate the memory used to store the attribute handles.
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\param[in] omniWriter is used to register the attribute handles with omnipvd.
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\note omniWriter must be a valid pointer to an instance of OmniPvdWriter.
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@see PxVehicleSimulationContext
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@see PxVehiclePVDComponent
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@see PxVehiclePvdAttributesRelease
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*/
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PxVehiclePvdAttributeHandles* PxVehiclePvdAttributesCreate
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(PxAllocatorCallback& allocator, OmniPvdWriter* omniWriter);
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/**
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\brief Destory the attribute handles created by PxVehiclePvdAttributesCreate().
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\param[in] allocator must be the instance used by PxVehiclePvdObjectCreate().
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\param[in] omniWriter must point to the same OmniPvdWriter instance used for the complementary call to PxVehiclePvdAttributesCreate().
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\param[in] attributeHandles is the PxVehiclePvdAttributeHandles created by PxVehiclePvdAttributesCreate().
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@see PxVehiclePvdAttributesCreate
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*/
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void PxVehiclePvdAttributesRelease
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(PxAllocatorCallback& allocator, OmniPvdWriter* omniWriter, PxVehiclePvdAttributeHandles* attributeHandles);
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/**
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\brief Create omnipvd objects that will be used to reflect an individual veicle in omnipvd.
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\param[in] nbWheels must be greater than or equal to the number of wheels on the vehicle.
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\param[in] nbAntirolls must be greater than or equal to the number of antiroll bars on the vehicle.
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\param[in] maxNbPhysxMaterialFrictions must be greater than or equal to the number of PxPhysXMaterialFriction instances associated with any wheel of the vehicle.
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\param[in] contextHandle is typically used to associated vehicles with a particular scene or group.
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\param[in] attributeHandles is the PxVehiclePvdAttributeHandles instance returned by PxVehiclePvdAttributesCreate()
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\param[in] omniWriter is used to register the attribute handles with omnipvd.
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\param[in] allocator is used to allocate the memory used to store handles to the created omnipvd objects.
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\note PxVehiclePvdObjectCreate() must be called after PxVehiclePvdAttributesCreate().
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@see PxVehicleAxleDescription
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@see PxVehicleAntiRollForceParams
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@see PxVehiclePhysXMaterialFrictionParams
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@see PxVehiclePVDComponent
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@see PxVehiclePvdAttributesCreate
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*/
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PxVehiclePvdObjectHandles* PxVehiclePvdObjectCreate
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(const PxU32 nbWheels, const PxU32 nbAntirolls, const PxU32 maxNbPhysxMaterialFrictions,
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const PxU64 contextHandle, const PxVehiclePvdAttributeHandles& attributeHandles,
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OmniPvdWriter* omniWriter, PxAllocatorCallback& allocator);
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/**
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\brief Destroy the PxVehiclePvdObjectHandles instance created by PxVehiclePvdObjectCreate().
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\param[in] attributeHandles is the PxVehiclePvdAttributeHandles created by PxVehiclePvdAttributesCreate().
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\param[in] omniWriter is used to register the attribute handles with omnipvd.
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\param[in] allocator must be the instance used by PxVehiclePvdObjectCreate().
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\param[in] objectHandles is the PxVehiclePvdObjectHandles that was created by PxVehiclePvdObjectCreate().
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*/
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void PxVehiclePvdObjectRelease
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(const PxVehiclePvdAttributeHandles& attributeHandles,
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OmniPvdWriter* omniWriter, PxAllocatorCallback& allocator, PxVehiclePvdObjectHandles* objectHandles);
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#if !PX_DOXYGEN
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} // namespace vehicle2
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} // namespace physx
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#endif
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/** @} */
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