physxCAPI/physxCDLL/include/PxBaseMaterial.h

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2023-08-11 10:55:58 +08:00
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
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// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_BASE_MATERIAL_H
#define PX_BASE_MATERIAL_H
/** \addtogroup physics
@{
*/
#include "PxPhysXConfig.h"
#include "common/PxBase.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
/**
\brief Base material class.
@see PxPhysics.createMaterial PxPhysics.createFEMClothMaterial PxPhysics.createFEMSoftBodyMaterial PxPhysics.createFLIPMaterial PxPhysics.createMPMMaterial PxPhysics.createPBDMaterial
*/
class PxBaseMaterial : public PxRefCounted
{
public:
PX_INLINE PxBaseMaterial(PxType concreteType, PxBaseFlags baseFlags) : PxRefCounted(concreteType, baseFlags), userData(NULL) {}
PX_INLINE PxBaseMaterial(PxBaseFlags baseFlags) : PxRefCounted(baseFlags) {}
virtual ~PxBaseMaterial() {}
virtual bool isKindOf(const char* name) const { return !::strcmp("PxBaseMaterial", name) || PxRefCounted::isKindOf(name); }
void* userData; //!< user can assign this to whatever, usually to create a 1:1 relationship with a user object.
};
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif