167 lines
9.0 KiB
C
167 lines
9.0 KiB
C
|
// Redistribution and use in source and binary forms, with or without
|
||
|
// modification, are permitted provided that the following conditions
|
||
|
// are met:
|
||
|
// * Redistributions of source code must retain the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer.
|
||
|
// * Redistributions in binary form must reproduce the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer in the
|
||
|
// documentation and/or other materials provided with the distribution.
|
||
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||
|
// contributors may be used to endorse or promote products derived
|
||
|
// from this software without specific prior written permission.
|
||
|
//
|
||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
//
|
||
|
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
|
||
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
/** \addtogroup vehicle2
|
||
|
@{
|
||
|
*/
|
||
|
|
||
|
#include "foundation/PxVec3.h"
|
||
|
#include "foundation/PxSimpleTypes.h"
|
||
|
#include "vehicle2/PxVehicleParams.h"
|
||
|
|
||
|
#if !PX_DOXYGEN
|
||
|
namespace physx
|
||
|
{
|
||
|
namespace vehicle2
|
||
|
{
|
||
|
#endif
|
||
|
|
||
|
struct PxVehicleWheelParams;
|
||
|
struct PxVehicleSuspensionParams;
|
||
|
struct PxVehicleSuspensionStateCalculationParams;
|
||
|
struct PxVehicleRoadGeometryState;
|
||
|
struct PxVehicleRigidBodyState;
|
||
|
struct PxVehicleSuspensionState;
|
||
|
struct PxVehicleSuspensionComplianceParams;
|
||
|
struct PxVehicleSuspensionComplianceState;
|
||
|
struct PxVehicleSuspensionForceParams;
|
||
|
struct PxVehicleSuspensionForce;
|
||
|
struct PxVehicleSuspensionForceLegacyParams;
|
||
|
struct PxVehicleAntiRollForceParams;
|
||
|
struct PxVehicleAntiRollTorque;
|
||
|
|
||
|
/**
|
||
|
\brief Compute the suspension compression and compression speed for a single suspension.
|
||
|
\param[in] wheelParams is a description of the radius and half-width of the wheel on the suspension.
|
||
|
\param[in] suspensionParams is a description of the suspension and wheel frames.
|
||
|
\param[in] suspensionStateCalcParams specifies whether to compute the suspension compression by either
|
||
|
raycasting or sweeping against the plane of the road geometry under the wheel.
|
||
|
\param[in] suspensionStiffness is the stiffness of the suspension
|
||
|
\param[in] suspensionDamping is the damping rate of the suspension.
|
||
|
or whether to apply a limit to the expansion speed so that the wheel may not reach the ground.
|
||
|
\param[in] steerAngle is the yaw angle (in radians) of the wheel.
|
||
|
\param[in] roadGeometryState describes the plane under the wheel.
|
||
|
\param[in] rigidBodyState describes the pose of the rigid body.
|
||
|
\param[in] dt is the simulation time that has lapsed since the last call to PxVehicleSuspensionStateUpdate
|
||
|
\param[in] frame describes the longitudinal, lateral and vertical axes of the vehicle.
|
||
|
\param[in] gravity is the gravitational acceleration that acts on the suspension sprung mass.
|
||
|
\param[in,out] suspState is the compression (jounce) and compression speed of the suspension.
|
||
|
*/
|
||
|
void PxVehicleSuspensionStateUpdate
|
||
|
(const PxVehicleWheelParams& wheelParams, const PxVehicleSuspensionParams& suspensionParams, const PxVehicleSuspensionStateCalculationParams& suspensionStateCalcParams,
|
||
|
const PxReal suspensionStiffness, const PxReal suspensionDamping,
|
||
|
const PxReal steerAngle, const PxVehicleRoadGeometryState& roadGeometryState, const PxVehicleRigidBodyState& rigidBodyState,
|
||
|
const PxReal dt, const PxVehicleFrame& frame, const PxVec3& gravity,
|
||
|
PxVehicleSuspensionState& suspState);
|
||
|
|
||
|
/**
|
||
|
\brief Compute the toe, camber and force application points that are affected by suspension compression.
|
||
|
\param[in] suspensionParams is a description of the suspension and wheel frames.
|
||
|
\param[in] complianceParams describes how toe, camber and force application points are affected by suspension compression.
|
||
|
\param[in] suspensionState describes the current suspension compression.
|
||
|
\param[in] complianceState is the computed toe, camber and force application points.
|
||
|
*/
|
||
|
void PxVehicleSuspensionComplianceUpdate
|
||
|
(const PxVehicleSuspensionParams& suspensionParams,
|
||
|
const PxVehicleSuspensionComplianceParams& complianceParams,
|
||
|
const PxVehicleSuspensionState& suspensionState,
|
||
|
PxVehicleSuspensionComplianceState& complianceState);
|
||
|
|
||
|
/**
|
||
|
\brief Compute the suspension force and torque arising from suspension compression and speed.
|
||
|
\param[in] suspensionParams is a description of the suspension and wheel frames.
|
||
|
\param[in] suspensionForceParams describes the conversion of suspension state to suspension force.
|
||
|
\param[in] roadGeometryState describes the plane under the wheel of the suspension.
|
||
|
\param[in] suspensionState is the current compression state of the suspension.
|
||
|
\param[in] complianceState is the current compliance state of the suspension.
|
||
|
\param[in] rigidBodyState describes the current pose of the rigid body.
|
||
|
\param[in] gravity is the gravitational acceleration.
|
||
|
\param[in] vehicleMass is the rigid body mass.
|
||
|
\param[out] suspensionForce is the force and torque to apply to the rigid body arising from the suspension state.
|
||
|
*/
|
||
|
void PxVehicleSuspensionForceUpdate
|
||
|
(const PxVehicleSuspensionParams& suspensionParams,
|
||
|
const PxVehicleSuspensionForceParams& suspensionForceParams,
|
||
|
const PxVehicleRoadGeometryState& roadGeometryState, const PxVehicleSuspensionState& suspensionState,
|
||
|
const PxVehicleSuspensionComplianceState& complianceState, const PxVehicleRigidBodyState& rigidBodyState,
|
||
|
const PxVec3& gravity, const PxReal vehicleMass,
|
||
|
PxVehicleSuspensionForce& suspensionForce);
|
||
|
|
||
|
|
||
|
/**
|
||
|
\brief Compute the suspension force and torque arising from suspension compression and speed.
|
||
|
\param[in] suspensionParams is a description of the suspension and wheel frames.
|
||
|
\param[in] suspensionForceParams describes the conversion of suspension state to suspension force.
|
||
|
\param[in] roadGeometryState describes the plane under the wheel of the suspension.
|
||
|
\param[in] suspensionState is the current compression state of the suspension.
|
||
|
\param[in] complianceState is the current compliance state of the suspension.
|
||
|
\param[in] rigidBodyState describes the current pose of the rigid body.
|
||
|
\param[in] gravity is the gravitational acceleration.
|
||
|
\param[out] suspensionForce is the force and torque to apply to the rigid body arising from the suspension state.
|
||
|
\note PxVehicleSuspensionLegacyForceUpdate implements the legacy force computation of PhysX 5.0 and earlier.
|
||
|
@deprecated
|
||
|
*/
|
||
|
PX_DEPRECATED void PxVehicleSuspensionLegacyForceUpdate
|
||
|
(const PxVehicleSuspensionParams& suspensionParams,
|
||
|
const PxVehicleSuspensionForceLegacyParams& suspensionForceParams,
|
||
|
const PxVehicleRoadGeometryState& roadGeometryState, const PxVehicleSuspensionState& suspensionState,
|
||
|
const PxVehicleSuspensionComplianceState& complianceState, const PxVehicleRigidBodyState& rigidBodyState,
|
||
|
const PxVec3& gravity,
|
||
|
PxVehicleSuspensionForce& suspensionForce);
|
||
|
|
||
|
/**
|
||
|
\brief Compute the accumulated anti-roll torque to apply to the vehicle's rigid body.
|
||
|
\param[in] suspensionParams The suspension parameters for each wheel.
|
||
|
\param[in] antiRollParams describes the wheel pairs connected by anti-roll bars and the strength of each anti-roll bar.
|
||
|
\param[in] suspensionStates The suspension states for each wheel.
|
||
|
\param[in] complianceStates The suspension compliance states for each wheel.
|
||
|
\param[in] rigidBodyState describes the pose and momentum of the vehicle's rigid body in the world frame.
|
||
|
\param[in] antiRollTorque is the accumulated anti-roll torque that is computed by iterating over all anti-roll bars
|
||
|
describes in *antiRollParams*.
|
||
|
\note suspensionParams must contain an entry for each wheel index referenced by *antiRollParams*.
|
||
|
\note suspensionStates must contain an entry for each wheel index referenced by *antiRollParams*.
|
||
|
\note complianceStates must contain an entry for each wheel index referenced by *antiRollParams*.
|
||
|
\note antiRollTorque is expressed in the world frame.
|
||
|
*/
|
||
|
void PxVehicleAntiRollForceUpdate
|
||
|
(const PxVehicleArrayData<const PxVehicleSuspensionParams>& suspensionParams,
|
||
|
const PxVehicleSizedArrayData<const PxVehicleAntiRollForceParams>& antiRollParams,
|
||
|
const PxVehicleArrayData<const PxVehicleSuspensionState>& suspensionStates,
|
||
|
const PxVehicleArrayData<const PxVehicleSuspensionComplianceState>& complianceStates,
|
||
|
const PxVehicleRigidBodyState& rigidBodyState,
|
||
|
PxVehicleAntiRollTorque& antiRollTorque);
|
||
|
|
||
|
#if !PX_DOXYGEN
|
||
|
} // namespace vehicle2
|
||
|
} // namespace physx
|
||
|
#endif
|
||
|
|
||
|
/** @} */
|