219 lines
6.6 KiB
C
219 lines
6.6 KiB
C
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PBD_MATERIAL_H
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#define PX_PBD_MATERIAL_H
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/** \addtogroup physics
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@{
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*/
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#include "PxParticleMaterial.h"
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#if !PX_DOXYGEN
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namespace physx
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{
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#endif
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class PxScene;
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/**
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\brief Material class to represent a set of PBD particle material properties.
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@see #PxPhysics.createPBDMaterial
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*/
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class PxPBDMaterial : public PxParticleMaterial
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{
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public:
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/**
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\brief Sets viscosity
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\param[in] viscosity Viscosity. <b>Range:</b> [0, PX_MAX_F32)
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@see #getViscosity()
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*/
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virtual void setViscosity(PxReal viscosity) = 0;
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/**
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\brief Retrieves the viscosity value.
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\return The viscosity value.
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@see #setViscosity()
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*/
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virtual PxReal getViscosity() const = 0;
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/**
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\brief Sets material vorticity confinement coefficient
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\param[in] vorticityConfinement Material vorticity confinement coefficient. <b>Range:</b> [0, PX_MAX_F32)
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@see #getVorticityConfinement()
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*/
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virtual void setVorticityConfinement(PxReal vorticityConfinement) = 0;
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/**
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\brief Retrieves the vorticity confinement coefficient.
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\return The vorticity confinement coefficient.
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@see #setVorticityConfinement()
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*/
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virtual PxReal getVorticityConfinement() const = 0;
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/**
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\brief Sets material surface tension coefficient
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\param[in] surfaceTension Material surface tension coefficient. <b>Range:</b> [0, PX_MAX_F32)
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@see #getSurfaceTension()
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*/
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virtual void setSurfaceTension(PxReal surfaceTension) = 0;
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/**
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\brief Retrieves the surface tension coefficient.
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\return The surface tension coefficient.
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@see #setSurfaceTension()
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*/
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virtual PxReal getSurfaceTension() const = 0;
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/**
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\brief Sets material cohesion coefficient
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\param[in] cohesion Material cohesion coefficient. <b>Range:</b> [0, PX_MAX_F32)
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@see #getCohesion()
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*/
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virtual void setCohesion(PxReal cohesion) = 0;
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/**
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\brief Retrieves the cohesion coefficient.
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\return The cohesion coefficient.
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@see #setCohesion()
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*/
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virtual PxReal getCohesion() const = 0;
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/**
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\brief Sets material lift coefficient
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\param[in] lift Material lift coefficient. <b>Range:</b> [0, PX_MAX_F32)
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@see #getLift()
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*/
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virtual void setLift(PxReal lift) = 0;
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/**
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\brief Retrieves the lift coefficient.
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\return The lift coefficient.
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@see #setLift()
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*/
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virtual PxReal getLift() const = 0;
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/**
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\brief Sets material drag coefficient
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\param[in] drag Material drag coefficient. <b>Range:</b> [0, PX_MAX_F32)
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@see #getDrag()
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*/
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virtual void setDrag(PxReal drag) = 0;
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/**
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\brief Retrieves the drag coefficient.
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\return The drag coefficient.
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@see #setDrag()
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*/
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virtual PxReal getDrag() const = 0;
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/**
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\brief Sets the CFL coefficient.
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\param[in] coefficient CFL coefficient. This coefficient scales the CFL term used to limit relative motion between fluid particles. <b>Range:</b> [1.f, PX_MAX_F32)
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*/
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virtual void setCFLCoefficient(PxReal coefficient) = 0;
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/**
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\brief Retrieves the CFL coefficient.
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\return The CFL coefficient.
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@see #setCFLCoefficient()
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*/
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virtual PxReal getCFLCoefficient() const = 0;
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/**
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\brief Sets material particle friction scale. This allows the application to scale up/down the frictional effect between particles independent of the friction
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coefficient, which also defines frictional behavior between the particle and rigid bodies/soft bodies/cloth etc.
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\param[in] scale particle friction scale. <b>Range:</b> [0, PX_MAX_F32)
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@see #getParticleFrictionScale()
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*/
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virtual void setParticleFrictionScale(PxReal scale) = 0;
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/**
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\brief Retrieves the particle friction scale.
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\return The particle friction scale.
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@see #setParticleFrictionScale()
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*/
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virtual PxReal getParticleFrictionScale() const = 0;
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/**
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\brief Sets material particle adhesion scale value. This is the adhesive value between particles defined as a scaled multiple of the adhesion parameter.
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\param[in] adhesion particle adhesion scale value. <b>Range:</b> [0, PX_MAX_F32)
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@see #getParticleAdhesionScale()
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*/
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virtual void setParticleAdhesionScale(PxReal adhesion) = 0;
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/**
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\brief Retrieves the particle adhesion scale value.
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\return The particle adhesion scale value.
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@see #setParticleAdhesionScale()
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*/
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virtual PxReal getParticleAdhesionScale() const = 0;
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virtual const char* getConcreteTypeName() const { return "PxPBDMaterial"; }
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protected:
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PX_INLINE PxPBDMaterial(PxType concreteType, PxBaseFlags baseFlags) : PxParticleMaterial(concreteType, baseFlags) {}
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PX_INLINE PxPBDMaterial(PxBaseFlags baseFlags) : PxParticleMaterial(baseFlags) {}
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virtual ~PxPBDMaterial() {}
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virtual bool isKindOf(const char* name) const { return !::strcmp("PxPBDMaterial", name) || PxParticleMaterial::isKindOf(name); }
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};
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#if !PX_DOXYGEN
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} // namespace physx
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#endif
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/** @} */
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#endif
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