physxCAPI/physxCDLL/include/foundation/PxMemory.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_MEMORY_H
#define PX_MEMORY_H
/** \addtogroup foundation
@{
*/
#include "foundation/Px.h"
#include "foundation/PxMathIntrinsics.h"
#include "foundation/PxSimpleTypes.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
/**
\brief Sets the bytes of the provided buffer to zero.
\param dest [out] Pointer to block of memory to set zero.
\param count [in] Number of bytes to set to zero.
\return Pointer to memory block (same as input)
*/
PX_FORCE_INLINE void* PxMemZero(void* dest, PxU32 count)
{
return physx::intrinsics::memZero(dest, count);
}
/**
\brief Sets the bytes of the provided buffer to the specified value.
\param dest [out] Pointer to block of memory to set to the specified value.
\param c [in] Value to set the bytes of the block of memory to.
\param count [in] Number of bytes to set to the specified value.
\return Pointer to memory block (same as input)
*/
PX_FORCE_INLINE void* PxMemSet(void* dest, PxI32 c, PxU32 count)
{
return physx::intrinsics::memSet(dest, c, count);
}
/**
\brief Copies the bytes of one memory block to another. The memory blocks must not overlap.
\note Use #PxMemMove if memory blocks overlap.
\param dest [out] Pointer to block of memory to copy to.
\param src [in] Pointer to block of memory to copy from.
\param count [in] Number of bytes to copy.
\return Pointer to destination memory block
*/
PX_FORCE_INLINE void* PxMemCopy(void* dest, const void* src, PxU32 count)
{
return physx::intrinsics::memCopy(dest, src, count);
}
/**
\brief Copies the bytes of one memory block to another. The memory blocks can overlap.
\note Use #PxMemCopy if memory blocks do not overlap.
\param dest [out] Pointer to block of memory to copy to.
\param src [in] Pointer to block of memory to copy from.
\param count [in] Number of bytes to copy.
\return Pointer to destination memory block
*/
PX_FORCE_INLINE void* PxMemMove(void* dest, const void* src, PxU32 count)
{
return physx::intrinsics::memMove(dest, src, count);
}
/**
Mark a specified amount of memory with 0xcd pattern. This is used to check that the meta data
definition for serialized classes is complete in checked builds.
\param ptr [out] Pointer to block of memory to initialize.
\param byteSize [in] Number of bytes to initialize.
*/
PX_INLINE void PxMarkSerializedMemory(void* ptr, PxU32 byteSize)
{
#if PX_CHECKED
PxMemSet(ptr, 0xcd, byteSize);
#else
PX_UNUSED(ptr);
PX_UNUSED(byteSize);
#endif
}
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif