148 lines
6.0 KiB
C
148 lines
6.0 KiB
C
|
// Redistribution and use in source and binary forms, with or without
|
||
|
// modification, are permitted provided that the following conditions
|
||
|
// are met:
|
||
|
// * Redistributions of source code must retain the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer.
|
||
|
// * Redistributions in binary form must reproduce the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer in the
|
||
|
// documentation and/or other materials provided with the distribution.
|
||
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||
|
// contributors may be used to endorse or promote products derived
|
||
|
// from this software without specific prior written permission.
|
||
|
//
|
||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
//
|
||
|
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
|
||
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
/** \addtogroup vehicle2
|
||
|
@{
|
||
|
*/
|
||
|
|
||
|
#include "vehicle2/PxVehicleLimits.h"
|
||
|
#include "vehicle2/PxVehicleComponent.h"
|
||
|
#include "vehicle2/PxVehicleComponentSequence.h"
|
||
|
#include "vehicle2/PxVehicleParams.h"
|
||
|
#include "vehicle2/PxVehicleFunctions.h"
|
||
|
#include "vehicle2/PxVehicleMaths.h"
|
||
|
|
||
|
#include "vehicle2/braking/PxVehicleBrakingParams.h"
|
||
|
#include "vehicle2/braking/PxVehicleBrakingFunctions.h"
|
||
|
|
||
|
#include "vehicle2/commands/PxVehicleCommandParams.h"
|
||
|
#include "vehicle2/commands/PxVehicleCommandStates.h"
|
||
|
#include "vehicle2/commands/PxVehicleCommandHelpers.h"
|
||
|
|
||
|
#include "vehicle2/drivetrain/PxVehicleDrivetrainParams.h"
|
||
|
#include "vehicle2/drivetrain/PxVehicleDrivetrainStates.h"
|
||
|
#include "vehicle2/drivetrain/PxVehicleDrivetrainHelpers.h"
|
||
|
#include "vehicle2/drivetrain/PxVehicleDrivetrainFunctions.h"
|
||
|
#include "vehicle2/drivetrain/PxVehicleDrivetrainComponents.h"
|
||
|
|
||
|
#include "vehicle2/physxActor/PxVehiclePhysXActorStates.h"
|
||
|
#include "vehicle2/physxActor/PxVehiclePhysXActorHelpers.h"
|
||
|
#include "vehicle2/physxActor/PxVehiclePhysXActorFunctions.h"
|
||
|
#include "vehicle2/physxActor/PxVehiclePhysXActorComponents.h"
|
||
|
|
||
|
#include "vehicle2/physxConstraints/PxVehiclePhysXConstraintParams.h"
|
||
|
#include "vehicle2/physxConstraints/PxVehiclePhysXConstraintStates.h"
|
||
|
#include "vehicle2/physxConstraints/PxVehiclePhysXConstraintHelpers.h"
|
||
|
#include "vehicle2/physxConstraints/PxVehiclePhysXConstraintFunctions.h"
|
||
|
#include "vehicle2/physxConstraints/PxVehiclePhysXConstraintComponents.h"
|
||
|
|
||
|
#include "vehicle2/physxRoadGeometry/PxVehiclePhysXRoadGeometryState.h"
|
||
|
#include "vehicle2/physxRoadGeometry/PxVehiclePhysXRoadGeometryParams.h"
|
||
|
#include "vehicle2/physxRoadGeometry/PxVehiclePhysXRoadGeometryHelpers.h"
|
||
|
#include "vehicle2/physxRoadGeometry/PxVehiclePhysXRoadGeometryFunctions.h"
|
||
|
#include "vehicle2/physxRoadGeometry/PxVehiclePhysXRoadGeometryComponents.h"
|
||
|
|
||
|
#include "vehicle2/pvd/PxVehiclePvdHelpers.h"
|
||
|
#include "vehicle2/pvd/PxVehiclePvdFunctions.h"
|
||
|
#include "vehicle2/pvd/PxVehiclePvdComponents.h"
|
||
|
|
||
|
#include "vehicle2/rigidBody/PxVehicleRigidBodyParams.h"
|
||
|
#include "vehicle2/rigidBody/PxVehicleRigidBodyStates.h"
|
||
|
#include "vehicle2/rigidBody/PxVehicleRigidBodyFunctions.h"
|
||
|
#include "vehicle2/rigidBody/PxVehicleRigidBodyComponents.h"
|
||
|
|
||
|
#include "vehicle2/roadGeometry/PxVehicleRoadGeometryState.h"
|
||
|
|
||
|
#include "vehicle2/steering/PxVehicleSteeringParams.h"
|
||
|
#include "vehicle2/steering/PxVehicleSteeringFunctions.h"
|
||
|
|
||
|
#include "vehicle2/suspension/PxVehicleSuspensionParams.h"
|
||
|
#include "vehicle2/suspension/PxVehicleSuspensionStates.h"
|
||
|
#include "vehicle2/suspension/PxVehicleSuspensionHelpers.h"
|
||
|
#include "vehicle2/suspension/PxVehicleSuspensionFunctions.h"
|
||
|
#include "vehicle2/suspension/PxVehicleSuspensionComponents.h"
|
||
|
|
||
|
#include "vehicle2/tire/PxVehicleTireParams.h"
|
||
|
#include "vehicle2/tire/PxVehicleTireStates.h"
|
||
|
#include "vehicle2/tire/PxVehicleTireHelpers.h"
|
||
|
#include "vehicle2/tire/PxVehicleTireFunctions.h"
|
||
|
#include "vehicle2/tire/PxVehicleTireComponents.h"
|
||
|
|
||
|
#include "vehicle2/wheel/PxVehicleWheelParams.h"
|
||
|
#include "vehicle2/wheel/PxVehicleWheelStates.h"
|
||
|
#include "vehicle2/wheel/PxVehicleWheelHelpers.h"
|
||
|
#include "vehicle2/wheel/PxVehicleWheelFunctions.h"
|
||
|
#include "vehicle2/wheel/PxVehicleWheelComponents.h"
|
||
|
|
||
|
#if !PX_DOXYGEN
|
||
|
namespace physx
|
||
|
{
|
||
|
namespace vehicle2
|
||
|
{
|
||
|
#endif
|
||
|
|
||
|
/** \brief Initialize the PhysX Vehicle library.
|
||
|
|
||
|
This should be called before calling any functions or methods in extensions which may require allocation.
|
||
|
\note This function does not need to be called before creating a PxDefaultAllocator object.
|
||
|
|
||
|
\param foundation a PxFoundation object
|
||
|
|
||
|
@see PxCloseVehicleExtension PxFoundation
|
||
|
*/
|
||
|
PX_FORCE_INLINE bool PxInitVehicleExtension(physx::PxFoundation& foundation)
|
||
|
{
|
||
|
PX_UNUSED(foundation);
|
||
|
PX_CHECK_AND_RETURN_VAL(&PxGetFoundation() == &foundation, "Supplied foundation must match the one that will be used to perform allocations", false);
|
||
|
PxIncFoundationRefCount();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/** \brief Shut down the PhysX Vehicle library.
|
||
|
|
||
|
This function should be called to cleanly shut down the PhysX Vehicle library before application exit.
|
||
|
|
||
|
\note This function is required to be called to release foundation usage.
|
||
|
|
||
|
@see PxInitVehicleExtension
|
||
|
*/
|
||
|
PX_FORCE_INLINE void PxCloseVehicleExtension()
|
||
|
{
|
||
|
PxDecFoundationRefCount();
|
||
|
}
|
||
|
|
||
|
|
||
|
#if !PX_DOXYGEN
|
||
|
} // namespace vehicle2
|
||
|
} // namespace physx
|
||
|
#endif
|
||
|
|
||
|
/** @} */
|