Debug
Win32
Release
Win32
Debug
x64
Release
x64
16.0
Win32Proj
{0468d8a0-9afe-43a7-9272-21013b5dbcf1}
physxCDLL
10.0.22621.0
physxcsharp
Application
true
v143
Unicode
Application
false
v143
true
Unicode
DynamicLibrary
true
v143
Unicode
Application
false
v143
true
Unicode
Level3
true
WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Console
true
Level3
true
true
true
WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Console
true
true
true
Level3
true
_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
D:\work\PhysxCDLL\include;D:\work\PhysxCDLL\include\foundation;D:\work\PhysxCDLL\include\geometry;D:\work\PhysxCDLL\include\common;D:\work\PhysxCDLL\include\characterkinematic;D:\work\PhysxCDLL\include\pvd;%(AdditionalIncludeDirectories)
MultiThreadedDebug
false
Default
stdcpp17
stdc11
Console
true
PhysX_64.lib;PhysXCommon_64.lib;PhysXFoundation_64.lib;PhysXExtensions_static_64.lib;PhysXPvdSDK_static_64.lib;%(AdditionalDependencies)
D:\work\physxCDLL\lib;%(AdditionalLibraryDirectories)
true
Level3
true
true
true
NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Console
true
true
true
true