// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_DEFAULT_STREAMS_H #define PX_DEFAULT_STREAMS_H /** \addtogroup extensions @{ */ #include #include "common/PxPhysXCommonConfig.h" #include "foundation/PxIO.h" #include "foundation/PxFoundation.h" typedef FILE* PxFileHandle; #if !PX_DOXYGEN namespace physx { #endif /** \brief default implementation of a memory write stream @see PxOutputStream */ class PxDefaultMemoryOutputStream: public PxOutputStream { public: PxDefaultMemoryOutputStream(PxAllocatorCallback &allocator = *PxGetAllocatorCallback()); virtual ~PxDefaultMemoryOutputStream(); virtual PxU32 write(const void* src, PxU32 count); virtual PxU32 getSize() const { return mSize; } virtual PxU8* getData() const { return mData; } private: PxDefaultMemoryOutputStream(const PxDefaultMemoryOutputStream&); PxDefaultMemoryOutputStream& operator=(const PxDefaultMemoryOutputStream&); PxAllocatorCallback& mAllocator; PxU8* mData; PxU32 mSize; PxU32 mCapacity; }; /** \brief default implementation of a memory read stream @see PxInputData */ class PxDefaultMemoryInputData: public PxInputData { public: PxDefaultMemoryInputData(PxU8* data, PxU32 length); virtual PxU32 read(void* dest, PxU32 count); virtual PxU32 getLength() const; virtual void seek(PxU32 pos); virtual PxU32 tell() const; private: PxU32 mSize; const PxU8* mData; PxU32 mPos; }; /** \brief default implementation of a file write stream @see PxOutputStream */ class PxDefaultFileOutputStream: public PxOutputStream { public: PxDefaultFileOutputStream(const char* name); virtual ~PxDefaultFileOutputStream(); virtual PxU32 write(const void* src, PxU32 count); virtual bool isValid(); private: PxFileHandle mFile; }; /** \brief default implementation of a file read stream @see PxInputData */ class PxDefaultFileInputData: public PxInputData { public: PxDefaultFileInputData(const char* name); virtual ~PxDefaultFileInputData(); virtual PxU32 read(void* dest, PxU32 count); virtual void seek(PxU32 pos); virtual PxU32 tell() const; virtual PxU32 getLength() const; bool isValid() const; private: PxFileHandle mFile; PxU32 mLength; }; #if !PX_DOXYGEN } #endif /** @} */ #endif