// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_TIME_H #define PX_TIME_H #include "foundation/PxSimpleTypes.h" #include "foundation/PxFoundationConfig.h" #if PX_LINUX #include #endif #if !PX_DOXYGEN namespace physx { #endif struct PxCounterFrequencyToTensOfNanos { PxU64 mNumerator; PxU64 mDenominator; PxCounterFrequencyToTensOfNanos(PxU64 inNum, PxU64 inDenom) : mNumerator(inNum), mDenominator(inDenom) { } // quite slow. PxU64 toTensOfNanos(PxU64 inCounter) const { return (inCounter * mNumerator) / mDenominator; } }; class PX_FOUNDATION_API PxTime { public: typedef PxF64 Second; static const PxU64 sNumTensOfNanoSecondsInASecond = 100000000; // This is supposedly guaranteed to not change after system boot // regardless of processors, speedstep, etc. static const PxCounterFrequencyToTensOfNanos& getBootCounterFrequency(); static PxCounterFrequencyToTensOfNanos getCounterFrequency(); static PxU64 getCurrentCounterValue(); // SLOW!! // Thar be a 64 bit divide in thar! static PxU64 getCurrentTimeInTensOfNanoSeconds() { PxU64 ticks = getCurrentCounterValue(); return getBootCounterFrequency().toTensOfNanos(ticks); } PxTime(); Second getElapsedSeconds(); Second peekElapsedSeconds(); Second getLastTime() const; private: #if PX_LINUX || PX_APPLE_FAMILY Second mLastTime; #else PxI64 mTickCount; #endif }; #if !PX_DOXYGEN } // namespace physx #endif #endif