// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PXFOUNDATION_PXUNIXINTRINSICS_H #define PXFOUNDATION_PXUNIXINTRINSICS_H #include "foundation/Px.h" #include "foundation/PxAssert.h" #if !(PX_LINUX || PX_APPLE_FAMILY) #error "This file should only be included by Unix builds!!" #endif #if PX_LINUX && !defined(__CUDACC__) && !PX_EMSCRIPTEN // Linux and CUDA compilation does not work with std::isfnite, as it is not marked as CUDA callable #include #ifndef isfinite using std::isfinite; #endif #endif #include #include #if !PX_DOXYGEN namespace physx { #endif namespace intrinsics { //! \brief platform-specific absolute value PX_CUDA_CALLABLE PX_FORCE_INLINE float abs(float a) { return ::fabsf(a); } //! \brief platform-specific select float PX_CUDA_CALLABLE PX_FORCE_INLINE float fsel(float a, float b, float c) { return (a >= 0.0f) ? b : c; } //! \brief platform-specific sign PX_CUDA_CALLABLE PX_FORCE_INLINE float sign(float a) { return (a >= 0.0f) ? 1.0f : -1.0f; } //! \brief platform-specific reciprocal PX_CUDA_CALLABLE PX_FORCE_INLINE float recip(float a) { return 1.0f / a; } //! \brief platform-specific reciprocal estimate PX_CUDA_CALLABLE PX_FORCE_INLINE float recipFast(float a) { return 1.0f / a; } //! \brief platform-specific square root PX_CUDA_CALLABLE PX_FORCE_INLINE float sqrt(float a) { return ::sqrtf(a); } //! \brief platform-specific reciprocal square root PX_CUDA_CALLABLE PX_FORCE_INLINE float recipSqrt(float a) { return 1.0f / ::sqrtf(a); } PX_CUDA_CALLABLE PX_FORCE_INLINE float recipSqrtFast(float a) { return 1.0f / ::sqrtf(a); } //! \brief platform-specific sine PX_CUDA_CALLABLE PX_FORCE_INLINE float sin(float a) { return ::sinf(a); } //! \brief platform-specific cosine PX_CUDA_CALLABLE PX_FORCE_INLINE float cos(float a) { return ::cosf(a); } //! \brief platform-specific minimum PX_CUDA_CALLABLE PX_FORCE_INLINE float selectMin(float a, float b) { return a < b ? a : b; } //! \brief platform-specific maximum PX_CUDA_CALLABLE PX_FORCE_INLINE float selectMax(float a, float b) { return a > b ? a : b; } //! \brief platform-specific finiteness check (not INF or NAN) PX_CUDA_CALLABLE PX_FORCE_INLINE bool isFinite(float a) { //std::isfinite not recommended as of Feb 2017, since it doesn't work with g++/clang's floating point optimization. union localU { PxU32 i; float f; } floatUnion; floatUnion.f = a; return !((floatUnion.i & 0x7fffffff) >= 0x7f800000); } //! \brief platform-specific finiteness check (not INF or NAN) PX_CUDA_CALLABLE PX_FORCE_INLINE bool isFinite(double a) { return !!isfinite(a); } /*! Sets \c count bytes starting at \c dst to zero. */ PX_FORCE_INLINE void* memZero(void* dest, uint32_t count) { return memset(dest, 0, count); } /*! Sets \c count bytes starting at \c dst to \c c. */ PX_FORCE_INLINE void* memSet(void* dest, int32_t c, uint32_t count) { return memset(dest, c, count); } /*! Copies \c count bytes from \c src to \c dst. User memMove if regions overlap. */ PX_FORCE_INLINE void* memCopy(void* dest, const void* src, uint32_t count) { return memcpy(dest, src, count); } /*! Copies \c count bytes from \c src to \c dst. Supports overlapping regions. */ PX_FORCE_INLINE void* memMove(void* dest, const void* src, uint32_t count) { return memmove(dest, src, count); } } // namespace intrinsics #if !PX_DOXYGEN } // namespace physx #endif #endif // #ifndef PXFOUNDATION_PXUNIXINTRINSICS_H