// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_HEIGHT_FIELD_GEOMETRY_H #define PX_HEIGHT_FIELD_GEOMETRY_H /** \addtogroup geomutils @{ */ #include "geometry/PxTriangleMeshGeometry.h" #include "common/PxCoreUtilityTypes.h" #if !PX_DOXYGEN namespace physx { #endif #define PX_MIN_HEIGHTFIELD_XZ_SCALE 1e-8f #define PX_MIN_HEIGHTFIELD_Y_SCALE (0.0001f / PxReal(0xFFFF)) class PxHeightField; /** \brief Height field geometry class. This class allows to create a scaled height field geometry instance. There is a minimum allowed value for Y and XZ scaling - PX_MIN_HEIGHTFIELD_XZ_SCALE, heightfield creation will fail if XZ value is below this value. */ class PxHeightFieldGeometry : public PxGeometry { public: /** \brief Constructor. */ PX_INLINE PxHeightFieldGeometry(PxHeightField* hf = NULL, PxMeshGeometryFlags flags = PxMeshGeometryFlag::Enum(0), PxReal heightScale_ = 1.0f, PxReal rowScale_ = 1.0f, PxReal columnScale_ = 1.0f) : PxGeometry (PxGeometryType::eHEIGHTFIELD), heightField (hf), heightScale (heightScale_), rowScale (rowScale_), columnScale (columnScale_), heightFieldFlags (flags) { } /** \brief Copy constructor. \param[in] that Other object */ PX_INLINE PxHeightFieldGeometry(const PxHeightFieldGeometry& that) : PxGeometry (that), heightField (that.heightField), heightScale (that.heightScale), rowScale (that.rowScale), columnScale (that.columnScale), heightFieldFlags (that.heightFieldFlags) { } /** \brief Assignment operator */ PX_INLINE void operator=(const PxHeightFieldGeometry& that) { mType = that.mType; heightField = that.heightField; heightScale = that.heightScale; rowScale = that.rowScale; columnScale = that.columnScale; heightFieldFlags = that.heightFieldFlags; } /** \brief Returns true if the geometry is valid. \return True if the current settings are valid \note A valid height field has a positive scale value in each direction (heightScale > 0, rowScale > 0, columnScale > 0). It is illegal to call PxRigidActor::createShape and PxPhysics::createShape with a height field that has zero extents in any direction. @see PxRigidActor::createShape, PxPhysics::createShape */ PX_INLINE bool isValid() const; public: /** \brief The height field data. */ PxHeightField* heightField; /** \brief The scaling factor for the height field in vertical direction (y direction in local space). */ PxReal heightScale; /** \brief The scaling factor for the height field in the row direction (x direction in local space). */ PxReal rowScale; /** \brief The scaling factor for the height field in the column direction (z direction in local space). */ PxReal columnScale; /** \brief Flags to specify some collision properties for the height field. */ PxMeshGeometryFlags heightFieldFlags; PxPadding<3> paddingFromFlags; //!< padding for mesh flags. }; PX_INLINE bool PxHeightFieldGeometry::isValid() const { if(mType != PxGeometryType::eHEIGHTFIELD) return false; if(!PxIsFinite(heightScale) || !PxIsFinite(rowScale) || !PxIsFinite(columnScale)) return false; if(rowScale < PX_MIN_HEIGHTFIELD_XZ_SCALE || columnScale < PX_MIN_HEIGHTFIELD_XZ_SCALE || heightScale < PX_MIN_HEIGHTFIELD_Y_SCALE) return false; if(!heightField) return false; return true; } #if !PX_DOXYGEN } // namespace physx #endif /** @} */ #endif