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All rights reserved. #pragma once /** \addtogroup vehicle2 @{ */ #include "foundation/PxVec3.h" #include "foundation/PxSimpleTypes.h" #include "vehicle2/PxVehicleParams.h" #if !PX_DOXYGEN namespace physx { namespace vehicle2 { #endif struct PxVehicleWheelParams; struct PxVehicleSuspensionParams; struct PxVehicleSuspensionStateCalculationParams; struct PxVehicleRoadGeometryState; struct PxVehicleRigidBodyState; struct PxVehicleSuspensionState; struct PxVehicleSuspensionComplianceParams; struct PxVehicleSuspensionComplianceState; struct PxVehicleSuspensionForceParams; struct PxVehicleSuspensionForce; struct PxVehicleSuspensionForceLegacyParams; struct PxVehicleAntiRollForceParams; struct PxVehicleAntiRollTorque; /** \brief Compute the suspension compression and compression speed for a single suspension. \param[in] wheelParams is a description of the radius and half-width of the wheel on the suspension. \param[in] suspensionParams is a description of the suspension and wheel frames. \param[in] suspensionStateCalcParams specifies whether to compute the suspension compression by either raycasting or sweeping against the plane of the road geometry under the wheel. \param[in] suspensionStiffness is the stiffness of the suspension \param[in] suspensionDamping is the damping rate of the suspension. or whether to apply a limit to the expansion speed so that the wheel may not reach the ground. \param[in] steerAngle is the yaw angle (in radians) of the wheel. \param[in] roadGeometryState describes the plane under the wheel. \param[in] rigidBodyState describes the pose of the rigid body. \param[in] dt is the simulation time that has lapsed since the last call to PxVehicleSuspensionStateUpdate \param[in] frame describes the longitudinal, lateral and vertical axes of the vehicle. \param[in] gravity is the gravitational acceleration that acts on the suspension sprung mass. \param[in,out] suspState is the compression (jounce) and compression speed of the suspension. */ void PxVehicleSuspensionStateUpdate (const PxVehicleWheelParams& wheelParams, const PxVehicleSuspensionParams& suspensionParams, const PxVehicleSuspensionStateCalculationParams& suspensionStateCalcParams, const PxReal suspensionStiffness, const PxReal suspensionDamping, const PxReal steerAngle, const PxVehicleRoadGeometryState& roadGeometryState, const PxVehicleRigidBodyState& rigidBodyState, const PxReal dt, const PxVehicleFrame& frame, const PxVec3& gravity, PxVehicleSuspensionState& suspState); /** \brief Compute the toe, camber and force application points that are affected by suspension compression. \param[in] suspensionParams is a description of the suspension and wheel frames. \param[in] complianceParams describes how toe, camber and force application points are affected by suspension compression. \param[in] suspensionState describes the current suspension compression. \param[in] complianceState is the computed toe, camber and force application points. */ void PxVehicleSuspensionComplianceUpdate (const PxVehicleSuspensionParams& suspensionParams, const PxVehicleSuspensionComplianceParams& complianceParams, const PxVehicleSuspensionState& suspensionState, PxVehicleSuspensionComplianceState& complianceState); /** \brief Compute the suspension force and torque arising from suspension compression and speed. \param[in] suspensionParams is a description of the suspension and wheel frames. \param[in] suspensionForceParams describes the conversion of suspension state to suspension force. \param[in] roadGeometryState describes the plane under the wheel of the suspension. \param[in] suspensionState is the current compression state of the suspension. \param[in] complianceState is the current compliance state of the suspension. \param[in] rigidBodyState describes the current pose of the rigid body. \param[in] gravity is the gravitational acceleration. \param[in] vehicleMass is the rigid body mass. \param[out] suspensionForce is the force and torque to apply to the rigid body arising from the suspension state. */ void PxVehicleSuspensionForceUpdate (const PxVehicleSuspensionParams& suspensionParams, const PxVehicleSuspensionForceParams& suspensionForceParams, const PxVehicleRoadGeometryState& roadGeometryState, const PxVehicleSuspensionState& suspensionState, const PxVehicleSuspensionComplianceState& complianceState, const PxVehicleRigidBodyState& rigidBodyState, const PxVec3& gravity, const PxReal vehicleMass, PxVehicleSuspensionForce& suspensionForce); /** \brief Compute the suspension force and torque arising from suspension compression and speed. \param[in] suspensionParams is a description of the suspension and wheel frames. \param[in] suspensionForceParams describes the conversion of suspension state to suspension force. \param[in] roadGeometryState describes the plane under the wheel of the suspension. \param[in] suspensionState is the current compression state of the suspension. \param[in] complianceState is the current compliance state of the suspension. \param[in] rigidBodyState describes the current pose of the rigid body. \param[in] gravity is the gravitational acceleration. \param[out] suspensionForce is the force and torque to apply to the rigid body arising from the suspension state. \note PxVehicleSuspensionLegacyForceUpdate implements the legacy force computation of PhysX 5.0 and earlier. @deprecated */ PX_DEPRECATED void PxVehicleSuspensionLegacyForceUpdate (const PxVehicleSuspensionParams& suspensionParams, const PxVehicleSuspensionForceLegacyParams& suspensionForceParams, const PxVehicleRoadGeometryState& roadGeometryState, const PxVehicleSuspensionState& suspensionState, const PxVehicleSuspensionComplianceState& complianceState, const PxVehicleRigidBodyState& rigidBodyState, const PxVec3& gravity, PxVehicleSuspensionForce& suspensionForce); /** \brief Compute the accumulated anti-roll torque to apply to the vehicle's rigid body. \param[in] suspensionParams The suspension parameters for each wheel. \param[in] antiRollParams describes the wheel pairs connected by anti-roll bars and the strength of each anti-roll bar. \param[in] suspensionStates The suspension states for each wheel. \param[in] complianceStates The suspension compliance states for each wheel. \param[in] rigidBodyState describes the pose and momentum of the vehicle's rigid body in the world frame. \param[in] antiRollTorque is the accumulated anti-roll torque that is computed by iterating over all anti-roll bars describes in *antiRollParams*. \note suspensionParams must contain an entry for each wheel index referenced by *antiRollParams*. \note suspensionStates must contain an entry for each wheel index referenced by *antiRollParams*. \note complianceStates must contain an entry for each wheel index referenced by *antiRollParams*. \note antiRollTorque is expressed in the world frame. */ void PxVehicleAntiRollForceUpdate (const PxVehicleArrayData& suspensionParams, const PxVehicleSizedArrayData& antiRollParams, const PxVehicleArrayData& suspensionStates, const PxVehicleArrayData& complianceStates, const PxVehicleRigidBodyState& rigidBodyState, PxVehicleAntiRollTorque& antiRollTorque); #if !PX_DOXYGEN } // namespace vehicle2 } // namespace physx #endif /** @} */