// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_FEM_SOFT_BODY_MATERIAL_H
#define PX_FEM_SOFT_BODY_MATERIAL_H
/** \addtogroup physics
@{
*/
#include "PxFEMMaterial.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
struct PxFEMSoftBodyMaterialModel
{
enum Enum
{
eCO_ROTATIONAL, //!< Default model. Well suited for high stiffness. Does need tetrahedra with good shapes (no extreme slivers) in the rest pose.
eNEO_HOOKEAN //!< Well suited for lower stiffness. Robust to any tetrahedron shape.
};
};
class PxScene;
/**
\brief Material class to represent a set of softbody FEM material properties.
@see PxPhysics.createFEMSoftBodyMaterial
*/
class PxFEMSoftBodyMaterial : public PxFEMMaterial
{
public:
/**
\brief Sets material velocity damping term
\param[in] damping Material velocity damping term. Range: [0, PX_MAX_F32)
@see getDamping
*/
virtual void setDamping(PxReal damping) = 0;
/**
\brief Retrieves velocity damping
\return The velocity damping.
@see setDamping()
*/
virtual PxReal getDamping() const = 0;
/**
\brief Sets material damping scale. A scale of 1 corresponds to default damping, a value of 0 will only apply damping to certain motions leading to special effects that look similar to water filled softbodies.
\param[in] scale Damping scale term. Default: 1 Range: [0, 1]
@see getDampingScale
*/
virtual void setDampingScale(PxReal scale) = 0;
/**
\brief Retrieves material damping scale.
\return The damping scale term.
@see setDamping()
*/
virtual PxReal getDampingScale() const = 0;
/**
\brief Sets the material model.
\param[in] model The material model
@see getMaterialModel
*/
virtual void setMaterialModel(PxFEMSoftBodyMaterialModel::Enum model) = 0;
/**
\brief Retrieves the material model.
\return The material model.
@see setMaterialModel()
*/
virtual PxFEMSoftBodyMaterialModel::Enum getMaterialModel() const = 0;
virtual const char* getConcreteTypeName() const { return "PxFEMSoftBodyMaterial"; }
protected:
PX_INLINE PxFEMSoftBodyMaterial(PxType concreteType, PxBaseFlags baseFlags) : PxFEMMaterial(concreteType, baseFlags) {}
PX_INLINE PxFEMSoftBodyMaterial(PxBaseFlags baseFlags) : PxFEMMaterial(baseFlags) {}
virtual ~PxFEMSoftBodyMaterial() {}
virtual bool isKindOf(const char* name) const { return !::strcmp("PxFEMSoftBodyMaterial", name) || PxFEMMaterial::isKindOf(name); }
};
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif