// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_MEMORY_H #define PX_MEMORY_H /** \addtogroup foundation @{ */ #include "foundation/Px.h" #include "foundation/PxMathIntrinsics.h" #include "foundation/PxSimpleTypes.h" #if !PX_DOXYGEN namespace physx { #endif /** \brief Sets the bytes of the provided buffer to zero. \param dest [out] Pointer to block of memory to set zero. \param count [in] Number of bytes to set to zero. \return Pointer to memory block (same as input) */ PX_FORCE_INLINE void* PxMemZero(void* dest, PxU32 count) { return physx::intrinsics::memZero(dest, count); } /** \brief Sets the bytes of the provided buffer to the specified value. \param dest [out] Pointer to block of memory to set to the specified value. \param c [in] Value to set the bytes of the block of memory to. \param count [in] Number of bytes to set to the specified value. \return Pointer to memory block (same as input) */ PX_FORCE_INLINE void* PxMemSet(void* dest, PxI32 c, PxU32 count) { return physx::intrinsics::memSet(dest, c, count); } /** \brief Copies the bytes of one memory block to another. The memory blocks must not overlap. \note Use #PxMemMove if memory blocks overlap. \param dest [out] Pointer to block of memory to copy to. \param src [in] Pointer to block of memory to copy from. \param count [in] Number of bytes to copy. \return Pointer to destination memory block */ PX_FORCE_INLINE void* PxMemCopy(void* dest, const void* src, PxU32 count) { return physx::intrinsics::memCopy(dest, src, count); } /** \brief Copies the bytes of one memory block to another. The memory blocks can overlap. \note Use #PxMemCopy if memory blocks do not overlap. \param dest [out] Pointer to block of memory to copy to. \param src [in] Pointer to block of memory to copy from. \param count [in] Number of bytes to copy. \return Pointer to destination memory block */ PX_FORCE_INLINE void* PxMemMove(void* dest, const void* src, PxU32 count) { return physx::intrinsics::memMove(dest, src, count); } /** Mark a specified amount of memory with 0xcd pattern. This is used to check that the meta data definition for serialized classes is complete in checked builds. \param ptr [out] Pointer to block of memory to initialize. \param byteSize [in] Number of bytes to initialize. */ PX_INLINE void PxMarkSerializedMemory(void* ptr, PxU32 byteSize) { #if PX_CHECKED PxMemSet(ptr, 0xcd, byteSize); #else PX_UNUSED(ptr); PX_UNUSED(byteSize); #endif } #if !PX_DOXYGEN } // namespace physx #endif /** @} */ #endif