// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_SPARSE_GRID_PARAMS_H #define PX_SPARSE_GRID_PARAMS_H /** \addtogroup physics @{ */ #include "foundation/PxSimpleTypes.h" #include "foundation/PxMath.h" #if !PX_DOXYGEN namespace physx { #endif /** \brief Parameters to define the sparse grid settings like grid spacing, maximal number of subgrids etc. */ struct PxSparseGridParams { /** \brief Default constructor. */ PX_INLINE PxSparseGridParams() { maxNumSubgrids = 512; subgridSizeX = 32; subgridSizeY = 32; subgridSizeZ = 32; gridSpacing = 0.2f; haloSize = 1; } /** \brief Copy constructor. */ PX_CUDA_CALLABLE PX_INLINE PxSparseGridParams(const PxSparseGridParams& params) { maxNumSubgrids = params.maxNumSubgrids; subgridSizeX = params.subgridSizeX; subgridSizeY = params.subgridSizeY; subgridSizeZ = params.subgridSizeZ; gridSpacing = params.gridSpacing; haloSize = params.haloSize; } PX_CUDA_CALLABLE PX_INLINE PxU32 getNumCellsPerSubgrid() const { return subgridSizeX * subgridSizeY * subgridSizeZ; } PX_CUDA_CALLABLE PX_INLINE PxReal getSqrt3dx() const { return PxSqrt(3.0f) * gridSpacing; } /** \brief (re)sets the structure to the default. */ PX_INLINE void setToDefault() { *this = PxSparseGridParams(); } /** \brief Assignment operator */ PX_INLINE void operator = (const PxSparseGridParams& params) { maxNumSubgrids = params.maxNumSubgrids; subgridSizeX = params.subgridSizeX; subgridSizeY = params.subgridSizeY; subgridSizeZ = params.subgridSizeZ; gridSpacing = params.gridSpacing; haloSize = params.haloSize; } PxU32 maxNumSubgrids; //!< Maximum number of subgrids PxReal gridSpacing; //!< Grid spacing for the grid PxU16 subgridSizeX; //!< Subgrid resolution in x dimension (must be an even number) PxU16 subgridSizeY; //!< Subgrid resolution in y dimension (must be an even number) PxU16 subgridSizeZ; //!< Subgrid resolution in z dimension (must be an even number) PxU16 haloSize; //!< Number of halo cell layers around every subgrid cell. Only 0 and 1 are valid values }; #if !PX_DOXYGEN } // namespace physx #endif /** @} */ #endif