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All rights reserved. #ifndef PX_SPHERICAL_JOINT_H #define PX_SPHERICAL_JOINT_H /** \addtogroup extensions @{ */ #include "extensions/PxJoint.h" #include "extensions/PxJointLimit.h" #if !PX_DOXYGEN namespace physx { #endif class PxSphericalJoint; /** \brief Create a spherical joint. \param[in] physics The physics SDK \param[in] actor0 An actor to which the joint is attached. NULL may be used to attach the joint to a specific point in the world frame \param[in] localFrame0 The position and orientation of the joint relative to actor0 \param[in] actor1 An actor to which the joint is attached. NULL may be used to attach the joint to a specific point in the world frame \param[in] localFrame1 The position and orientation of the joint relative to actor1 @see PxSphericalJoint */ PxSphericalJoint* PxSphericalJointCreate(PxPhysics& physics, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1); /** \brief Flags specific to the spherical joint. @see PxSphericalJoint */ struct PxSphericalJointFlag { enum Enum { eLIMIT_ENABLED = 1<<1 //!< the cone limit for the spherical joint is enabled }; }; typedef PxFlags PxSphericalJointFlags; PX_FLAGS_OPERATORS(PxSphericalJointFlag::Enum, PxU16) /** \brief A joint which behaves in a similar way to a ball and socket. A spherical joint removes all linear degrees of freedom from two objects. The position of the joint on each actor is specified by the origin of the body's joint frame. A spherical joint may have a cone limit, to restrict the motion to within a certain range. In addition, the bodies may be projected together if the distance between them exceeds a given threshold. Projection, drive and limits are activated by setting the appropriate flags on the joint. @see PxRevoluteJointCreate() PxJoint */ class PxSphericalJoint : public PxJoint { public: /** \brief Set the limit cone. If enabled, the limit cone will constrain the angular movement of the joint to lie within an elliptical cone. \return the limit cone @see PxJointLimitCone setLimit() */ virtual PxJointLimitCone getLimitCone() const = 0; /** \brief Get the limit cone. \param[in] limit the limit cone @see PxJointLimitCone getLimit() */ virtual void setLimitCone(const PxJointLimitCone& limit) = 0; /** \brief get the swing angle of the joint from the Y axis */ virtual PxReal getSwingYAngle() const = 0; /** \brief get the swing angle of the joint from the Z axis */ virtual PxReal getSwingZAngle() const = 0; /** \brief Set the flags specific to the Spherical Joint. Default PxSphericalJointFlags(0) \param[in] flags The joint flags. @see PxSphericalJointFlag setFlag() getFlags() */ virtual void setSphericalJointFlags(PxSphericalJointFlags flags) = 0; /** \brief Set a single flag specific to a Spherical Joint to true or false. \param[in] flag The flag to set or clear. \param[in] value the value to which to set the flag @see PxSphericalJointFlag, getFlags() setFlags() */ virtual void setSphericalJointFlag(PxSphericalJointFlag::Enum flag, bool value) = 0; /** \brief Get the flags specific to the Spherical Joint. \return the joint flags @see PxSphericalJoint::flags, PxSphericalJointFlag setFlag() setFlags() */ virtual PxSphericalJointFlags getSphericalJointFlags() const = 0; /** \brief Returns string name of PxSphericalJoint, used for serialization */ virtual const char* getConcreteTypeName() const { return "PxSphericalJoint"; } protected: //serialization /** \brief Constructor */ PX_INLINE PxSphericalJoint(PxType concreteType, PxBaseFlags baseFlags) : PxJoint(concreteType, baseFlags) {} /** \brief Deserialization constructor */ PX_INLINE PxSphericalJoint(PxBaseFlags baseFlags) : PxJoint(baseFlags) {} /** \brief Returns whether a given type name matches with the type of this instance */ virtual bool isKindOf(const char* name) const { return !::strcmp("PxSphericalJoint", name) || PxJoint::isKindOf(name); } //~serialization }; #if !PX_DOXYGEN } // namespace physx #endif /** @} */ #endif