// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_GEOMETRY_QUERY_CONTEXT_H #define PX_GEOMETRY_QUERY_CONTEXT_H #include "common/PxPhysXCommonConfig.h" #if !PX_DOXYGEN namespace physx { #endif /** \brief A per-thread context passed to low-level query functions. This is a user-defined optional parameter that gets passed down to low-level query functions (raycast / overlap / sweep). This is not used directly in PhysX, although the context in this case is the PxHitCallback used in the query. This allows user-defined query functions, such as the ones from PxCustomGeometry, to get some additional data about the query. In this case this is a 'per-query' context rather than 'per-thread', but the initial goal of this parameter is to give custom query callbacks access to per-thread data structures (e.g. caches) that could be needed to implement the callbacks. In any case this is mostly for user-controlled query systems. */ struct PxQueryThreadContext { }; /** \brief A per-thread context passed to low-level raycast functions. */ typedef PxQueryThreadContext PxRaycastThreadContext; /** \brief A per-thread context passed to low-level overlap functions. */ typedef PxQueryThreadContext PxOverlapThreadContext; /** \brief A per-thread context passed to low-level sweep functions. */ typedef PxQueryThreadContext PxSweepThreadContext; #if !PX_DOXYGEN } #endif #endif