// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #pragma once /** \addtogroup vehicle2 @{ */ #include "foundation/PxFoundation.h" #include "PxQueryFiltering.h" #if !PX_DOXYGEN namespace physx { class PxMaterial; namespace vehicle2 { #endif struct PxVehicleFrame; struct PxVehicleScale; /** \brief PhysX scene queries may be raycasts or sweeps. \note eNONE will result in no PhysX scene query. This option will not overwrite the associated PxVehicleRoadGeometryState. */ struct PxVehiclePhysXRoadGeometryQueryType { enum Enum { eNONE = 0, //!< Info about the road geometry below the wheel is provided by the user eRAYCAST, //!< The road geometry below the wheel is analyzed using a raycast query eSWEEP, //!< The road geometry below the wheel is analyzed using a sweep query eMAX_NB }; }; /** \brief A description of type of PhysX scene query and the filter data to apply to the query. */ struct PxVehiclePhysXRoadGeometryQueryParams { /** \brief The default filter data to use for the physx scene query. If per wheel filter data is provided in #filterDataEntries, then this member will be ignored. @see PxSceneQuerySystemBase::raycast @see PxSceneQuerySystemBase::sweep */ PxQueryFilterData defaultFilterData; /** \brief Array of filter data entries (one per wheel) to use for the physx scene query. A null pointer is allowed in which case #defaultFilterData will be used for all wheels. @see PxSceneQuerySystemBase::raycast @see PxSceneQuerySystemBase::sweep */ PxQueryFilterData* filterDataEntries; /** \brief A filter callback to be used by the physx scene query \note A null pointer is allowed. @see PxSceneQuerySystemBase::raycast @see PxSceneQuerySystemBase::sweep */ PxQueryFilterCallback* filterCallback; /** \brief A description of the type of physx scene query to employ. @see PxSceneQuerySystemBase::raycast @see PxSceneQuerySystemBase::sweep */ PxVehiclePhysXRoadGeometryQueryType::Enum roadGeometryQueryType; PX_FORCE_INLINE PxVehiclePhysXRoadGeometryQueryParams transformAndScale( const PxVehicleFrame& srcFrame, const PxVehicleFrame& trgFrame, const PxVehicleScale& srcScale, const PxVehicleScale& trgScale) const { PX_UNUSED(srcFrame); PX_UNUSED(trgFrame); PX_UNUSED(srcScale); PX_UNUSED(trgScale); return *this; } PX_FORCE_INLINE bool isValid() const { PX_CHECK_AND_RETURN_VAL(roadGeometryQueryType < PxVehiclePhysXRoadGeometryQueryType::eMAX_NB, "PxVehiclePhysXRoadGeometryQueryParams.roadGeometryQueryType has illegal value", false); return true; } }; /** A mapping between PxMaterial and a friction value to be used by the tire model. @see PxVehiclePhysXMaterialFrictionParams */ struct PxVehiclePhysXMaterialFriction { /** \brief A PxMaterial instance that is to be mapped to a friction value. */ const PxMaterial* material; /** \brief A friction value that is to be mapped to a PxMaterial instance. \note friction must have value greater than or equal to zero. Range: [0, inf)
@see PxVehicleTireGripState::friction */ PxReal friction; PX_FORCE_INLINE bool isValid() const { PX_CHECK_AND_RETURN_VAL(friction >= 0.0f, "PxVehiclePhysXMaterialFriction.friction must be greater than or equal to zero", false); return true; } }; /** \brief A mappping between PxMaterial instance and friction for multiple PxMaterial intances. */ struct PxVehiclePhysXMaterialFrictionParams { PxVehiclePhysXMaterialFriction* materialFrictions; //!< An array of mappings between PxMaterial and friction. PxU32 nbMaterialFrictions; //!< The number of mappings between PxMaterial and friction. PxReal defaultFriction; //!< A default friction value to be used in the event that the PxMaterial under the tire is not found in the array #materialFrictions. PX_FORCE_INLINE bool isValid() const { for (PxU32 i = 0; i < nbMaterialFrictions; i++) { if (!materialFrictions[i].isValid()) return false; } PX_CHECK_AND_RETURN_VAL(defaultFriction >= 0.0f, "PxVehiclePhysXMaterialFrictionParams.defaultFriction must be greater than or equal to zero", false); return true; } }; #if !PX_DOXYGEN } // namespace vehicle2 } // namespace physx #endif /** @} */