physxCAPI/physxCDLL/include/vehicle2/suspension/PxVehicleSuspensionComponents.h
2023-08-11 10:55:58 +08:00

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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#pragma once
/** \addtogroup vehicle2
@{
*/
#include "vehicle2/PxVehicleParams.h"
#include "vehicle2/PxVehicleComponent.h"
#include "vehicle2/commands/PxVehicleCommandStates.h"
#include "vehicle2/commands/PxVehicleCommandHelpers.h"
#include "vehicle2/rigidBody/PxVehicleRigidBodyParams.h"
#include "vehicle2/roadGeometry/PxVehicleRoadGeometryState.h"
#include "vehicle2/wheel/PxVehicleWheelParams.h"
#include "PxVehicleSuspensionParams.h"
#include "PxVehicleSuspensionStates.h"
#include "PxVehicleSuspensionFunctions.h"
#include "common/PxProfileZone.h"
#if !PX_DOXYGEN
namespace physx
{
namespace vehicle2
{
#endif
class PxVehicleSuspensionComponent : public PxVehicleComponent
{
public:
PxVehicleSuspensionComponent() : PxVehicleComponent() {}
virtual ~PxVehicleSuspensionComponent() {}
/**
\brief Retrieve pointers to the parameter and state data required to compute the suspension state and the forces/torques that arise from the suspension state.
\param[out] axleDescription must be returned as a non-null pointer to a single PxVehicleAxleDescription instance that describes the wheels and axles
of the vehicle.
\param[out] rigidBodyParams must be returned as a a non-null pointer to a single PxVehicleRigidBodyParams instance that describes the mass and moment
of inertia of the vehicle's rigid body.
\param[out] suspensionStateCalculationParams must be returned as a non-null pointer to a single PxVehicleSuspensionStateCalculationParams instance
that describes the jounce computation type etc.
\param[out] steerResponseStates must be returned as a non-null pointer to a single PxVehicleSteerCommandResponseStates instance that describes the steer
state of the wheels.
\param[out] rigidBodyState must be returned as a non-null pointer to a single PxVehicleRigidBodyState instance that describes the pose and momentum of
the vehicle's rigid body.
\param[out] wheelParams must be set to a non-null pointer to an array of PxVehicleWheelParams containing per-wheel parameters for each wheel
referenced by axleDescription.
\param[out] suspensionParams must be set to a non-null pointer to an array of PxVehicleSuspensionParams containing per-wheel parameters for each
wheel referenced by axleDescription.
\param[out] suspensionComplianceParams must be set to a non-null pointer to an array of PxVehicleSuspensionComplianceParams containing per-wheel
parameters for each wheel referenced by axleDescription.
\param[out] suspensionForceParams must be set to a non-null pointer to an array of PxVehicleSuspensionForceParams containing per-wheel parameters
for each wheel referenced by axleDescription.
\param[out] antiRollForceParams is optionally returned as a non-null pointer to an array of PxVehicleAntiRollForceParams with each element in the array
describing a unique anti-roll bar connecting a pair of wheels.
\param[out] wheelRoadGeomStates must be set to non-null pointer to an array of PxVehicleRoadGeometryState containing per-wheel road geometry for
each wheel referenced by axleDescription.
\param[out] suspensionStates must be set to a non-null pointer to an array of PxVehicleSuspensionState containing per-wheel suspension state for each
wheel referenced by axleDescription.
\param[out] suspensionComplianceStates must be set to a non-null pointer to an array of PxVehicleSuspensionComplianceState containing per-wheel suspension
compliance state for each wheel referenced by axleDescription.
\param[out] suspensionForces must be set to a non-null pointer to an array of PxVehicleSuspensionForce containing per-wheel suspension forces for each
wheel referenced by axleDescription.
\param[out] antiRollTorque is optionally returned as a non-null pointer to a single PxVehicleAntiRollTorque instance that will store the accumulated anti-roll
torque to be applied to the vheicle's rigid body.
\note antiRollForceParams and antiRollTorque should be returned either both non-NULL or both NULL.
*/
virtual void getDataForSuspensionComponent(
const PxVehicleAxleDescription*& axleDescription,
const PxVehicleRigidBodyParams*& rigidBodyParams,
const PxVehicleSuspensionStateCalculationParams*& suspensionStateCalculationParams,
PxVehicleArrayData<const PxReal>& steerResponseStates,
const PxVehicleRigidBodyState*& rigidBodyState,
PxVehicleArrayData<const PxVehicleWheelParams>& wheelParams,
PxVehicleArrayData<const PxVehicleSuspensionParams>& suspensionParams,
PxVehicleArrayData<const PxVehicleSuspensionComplianceParams>& suspensionComplianceParams,
PxVehicleArrayData<const PxVehicleSuspensionForceParams>& suspensionForceParams,
PxVehicleSizedArrayData<const PxVehicleAntiRollForceParams>& antiRollForceParams,
PxVehicleArrayData<const PxVehicleRoadGeometryState>& wheelRoadGeomStates,
PxVehicleArrayData<PxVehicleSuspensionState>& suspensionStates,
PxVehicleArrayData<PxVehicleSuspensionComplianceState>& suspensionComplianceStates,
PxVehicleArrayData<PxVehicleSuspensionForce>& suspensionForces,
PxVehicleAntiRollTorque*& antiRollTorque) = 0;
/**
\brief Update the suspension state and suspension compliance state and use those updated states to compute suspension and anti-roll forces/torques
to apply to the vehicle's rigid body.
\param[in] dt is the simulation time that has passed since the last call to PxVehicleSuspensionComponent::update()
\param[in] context describes a variety of global simulation constants such as frame and scale of the simulation and the gravitational acceleration
of the simulated environment.
\note The suspension and anti-roll forces/torques are computed in the world frame.
*/
virtual bool update(const PxReal dt, const PxVehicleSimulationContext& context)
{
PX_PROFILE_ZONE("PxVehicleSuspensionComponent::update", 0);
const PxVehicleAxleDescription* axleDescription;
const PxVehicleRigidBodyParams* rigidBodyParams;
const PxVehicleSuspensionStateCalculationParams* suspensionStateCalculationParams;
PxVehicleArrayData<const PxReal> steerResponseStates;
const PxVehicleRigidBodyState* rigidBodyState;
PxVehicleArrayData<const PxVehicleWheelParams> wheelParams;
PxVehicleArrayData<const PxVehicleSuspensionParams> suspensionParams;
PxVehicleArrayData<const PxVehicleSuspensionComplianceParams> suspensionComplianceParams;
PxVehicleArrayData<const PxVehicleSuspensionForceParams> suspensionForceParams;
PxVehicleSizedArrayData<const PxVehicleAntiRollForceParams> antiRollForceParams;
PxVehicleArrayData<const PxVehicleRoadGeometryState> wheelRoadGeomStates;
PxVehicleArrayData<PxVehicleSuspensionState> suspensionStates;
PxVehicleArrayData<PxVehicleSuspensionComplianceState> suspensionComplianceStates;
PxVehicleArrayData<PxVehicleSuspensionForce> suspensionForces;
PxVehicleAntiRollTorque* antiRollTorque;
getDataForSuspensionComponent(axleDescription, rigidBodyParams, suspensionStateCalculationParams,
steerResponseStates, rigidBodyState,
wheelParams, suspensionParams,
suspensionComplianceParams, suspensionForceParams, antiRollForceParams,
wheelRoadGeomStates, suspensionStates, suspensionComplianceStates,
suspensionForces, antiRollTorque);
for (PxU32 i = 0; i < axleDescription->nbWheels; i++)
{
const PxU32 wheelId = axleDescription->wheelIdsInAxleOrder[i];
//Update the suspension state (jounce, jounce speed)
PxVehicleSuspensionStateUpdate(
wheelParams[wheelId], suspensionParams[wheelId], *suspensionStateCalculationParams,
suspensionForceParams[wheelId].stiffness, suspensionForceParams[wheelId].damping,
steerResponseStates[wheelId], wheelRoadGeomStates[wheelId],
*rigidBodyState,
dt, context.frame, context.gravity,
suspensionStates[wheelId]);
//Update the compliance from the suspension state.
PxVehicleSuspensionComplianceUpdate(
suspensionParams[wheelId], suspensionComplianceParams[wheelId],
suspensionStates[wheelId],
suspensionComplianceStates[wheelId]);
//Compute the suspension force from the suspension and compliance states.
PxVehicleSuspensionForceUpdate(
suspensionParams[wheelId], suspensionForceParams[wheelId],
wheelRoadGeomStates[wheelId], suspensionStates[wheelId],
suspensionComplianceStates[wheelId], *rigidBodyState,
context.gravity, rigidBodyParams->mass,
suspensionForces[wheelId]);
}
if (antiRollForceParams.size>0 && antiRollTorque)
{
PxVehicleAntiRollForceUpdate(
suspensionParams, antiRollForceParams,
suspensionStates.getConst(), suspensionComplianceStates.getConst(), *rigidBodyState,
*antiRollTorque);
}
return true;
}
};
/**
* @deprecated
*/
class PX_DEPRECATED PxVehicleLegacySuspensionComponent : public PxVehicleComponent
{
public:
PxVehicleLegacySuspensionComponent() : PxVehicleComponent() {}
virtual ~PxVehicleLegacySuspensionComponent() {}
/**
\brief Retrieve pointers to the parameter and state data required to compute the suspension state and the forces/torques that arise from the suspension state.
\param[out] axleDescription must be returned as a non-null pointer to a single PxVehicleAxleDescription instance that describes the wheels and axles
of the vehicle.
\param[out] suspensionStateCalculationParams must be returned as a non-null pointer to a single PxVehicleSuspensionStateCalculationParams instance
that describes the jounce computation type etc.
\param[out] steerResponseStates must be returned as a non-null pointer to a single PxVehicleSteerCommandResponseStates instance that describes the steer
state of the wheels.
\param[out] rigidBodyState must be returned as a non-null pointer to a single PxVehicleRigidBodyState instance that describes the pose and momentum of
the vehicle's rigid body.
\param[out] wheelParams must be set to a non-null pointer to an array of PxVehicleWheelParams containing per-wheel parameters for each wheel
referenced by axleDescription.
\param[out] suspensionParams must be set to a non-null pointer to an array of PxVehicleSuspensionParams containing per-wheel parameters for each
wheel referenced by axleDescription.
\param[out] suspensionComplianceParams must be set to a non-null pointer to an array of PxVehicleSuspensionComplianceParams containing per-wheel
parameters for each wheel referenced by axleDescription.
\param[out] suspensionForceParams must be set to a non-null pointer to an array of PxVehicleSuspensionForceLegacyParams containing per-wheel parameters
for each wheel referenced by axleDescription.
\param[out] antiRollForceParams is optionally returned as a non-null pointer to an array of PxVehicleAntiRollForceParams with each element in the array
describing a unique anti-roll bar connecting a pair of wheels.
\param[out] wheelRoadGeomStates must be set to non-null pointer to an array of PxVehicleRoadGeometryState containing per-wheel road geometry for
each wheel referenced by axleDescription.
\param[out] suspensionStates must be set to a non-null pointer to an array of PxVehicleSuspensionState containing per-wheel suspension state for each
wheel referenced by axleDescription.
\param[out] suspensionComplianceStates must be set to a non-null pointer to an array of PxVehicleSuspensionComplianceState containing per-wheel suspension
compliance state for each wheel referenced by axleDescription.
\param[out] suspensionForces must be set to a non-null pointer to an array of PxVehicleSuspensionForce containing per-wheel suspension forces for each
wheel referenced by axleDescription.
\param[out] antiRollTorque is optionally returned as a non-null pointer to a single PxVehicleAntiRollTorque instance that will store the accumulated anti-roll
torque to be applied to the vheicle's rigid body.
\note antiRollForceParams and antiRollTorque should be returned either both non-NULL or both NULL.
*/
virtual void getDataForLegacySuspensionComponent(
const PxVehicleAxleDescription*& axleDescription,
const PxVehicleSuspensionStateCalculationParams*& suspensionStateCalculationParams,
PxVehicleArrayData<const PxReal>& steerResponseStates,
const PxVehicleRigidBodyState*& rigidBodyState,
PxVehicleArrayData<const PxVehicleWheelParams>& wheelParams,
PxVehicleArrayData<const PxVehicleSuspensionParams>& suspensionParams,
PxVehicleArrayData<const PxVehicleSuspensionComplianceParams>& suspensionComplianceParams,
PxVehicleArrayData<const PxVehicleSuspensionForceLegacyParams>& suspensionForceParams,
PxVehicleSizedArrayData<const PxVehicleAntiRollForceParams>& antiRollForceParams,
PxVehicleArrayData<const PxVehicleRoadGeometryState>& wheelRoadGeomStates,
PxVehicleArrayData<PxVehicleSuspensionState>& suspensionStates,
PxVehicleArrayData<PxVehicleSuspensionComplianceState>& suspensionComplianceStates,
PxVehicleArrayData<PxVehicleSuspensionForce>& suspensionForces,
PxVehicleAntiRollTorque*& antiRollTorque) = 0;
/**
\brief Update the suspension state and suspension compliance state and use those updated states to compute suspension and anti-roll forces/torques
to apply to the vehicle's rigid body.
\param[in] dt is the simulation time that has passed since the last call to PxVehicleSuspensionComponent::update()
\param[in] context describes a variety of global simulation constants such as frame and scale of the simulation and the gravitational acceleration
of the simulated environment.
\note The suspension and anti-roll forces are computed in the world frame.
\note PxVehicleLegacySuspensionComponent::update() implements legacy suspension behaviour.
*/
virtual bool update(const PxReal dt, const PxVehicleSimulationContext& context)
{
PX_PROFILE_ZONE("PxVehicleLegacySuspensionComponent::update", 0);
const PxVehicleAxleDescription* axleDescription;
const PxVehicleSuspensionStateCalculationParams* suspensionStateCalculationParams;
PxVehicleArrayData<const PxReal> steerResponseStates;
const PxVehicleRigidBodyState* rigidBodyState;
PxVehicleArrayData<const PxVehicleWheelParams> wheelParams;
PxVehicleArrayData<const PxVehicleSuspensionParams> suspensionParams;
PxVehicleArrayData<const PxVehicleSuspensionComplianceParams> suspensionComplianceParams;
PxVehicleArrayData<const PxVehicleSuspensionForceLegacyParams> suspensionForceParams;
PxVehicleSizedArrayData<const PxVehicleAntiRollForceParams> antiRollForceParams;
PxVehicleArrayData<const PxVehicleRoadGeometryState> wheelRoadGeomStates;
PxVehicleArrayData<PxVehicleSuspensionState> suspensionStates;
PxVehicleArrayData<PxVehicleSuspensionComplianceState> suspensionComplianceStates;
PxVehicleArrayData<PxVehicleSuspensionForce> suspensionForces;
PxVehicleAntiRollTorque* antiRollTorque;
getDataForLegacySuspensionComponent(axleDescription, suspensionStateCalculationParams,
steerResponseStates, rigidBodyState, wheelParams,
suspensionParams, suspensionComplianceParams,
suspensionForceParams, antiRollForceParams,
wheelRoadGeomStates, suspensionStates, suspensionComplianceStates,
suspensionForces, antiRollTorque);
for (PxU32 i = 0; i < axleDescription->nbWheels; i++)
{
const PxU32 wheelId = axleDescription->wheelIdsInAxleOrder[i];
//Update the suspension state (jounce, jounce speed)
PxVehicleSuspensionStateUpdate(
wheelParams[wheelId], suspensionParams[wheelId], *suspensionStateCalculationParams,
suspensionForceParams[wheelId].stiffness, suspensionForceParams[wheelId].damping,
steerResponseStates[wheelId], wheelRoadGeomStates[wheelId], *rigidBodyState,
dt, context.frame, context.gravity,
suspensionStates[wheelId]);
//Update the compliance from the suspension state.
PxVehicleSuspensionComplianceUpdate(
suspensionParams[wheelId], suspensionComplianceParams[wheelId],
suspensionStates[wheelId],
suspensionComplianceStates[wheelId]);
//Compute the suspension force from the suspension and compliance states.
PxVehicleSuspensionLegacyForceUpdate(
suspensionParams[wheelId], suspensionForceParams[wheelId],
wheelRoadGeomStates[wheelId], suspensionStates[wheelId],
suspensionComplianceStates[wheelId], *rigidBodyState,
context.gravity,
suspensionForces[wheelId]);
}
if (antiRollForceParams.size>0 && antiRollTorque)
{
PxVehicleAntiRollForceUpdate(
suspensionParams, antiRollForceParams,
suspensionStates.getConst(), suspensionComplianceStates.getConst(), *rigidBodyState,
*antiRollTorque);
}
return true;
}
};
#if !PX_DOXYGEN
} // namespace vehicle2
} // namespace physx
#endif
/** @} */