physxCAPI/physxCDLL/include/PxConeLimitedConstraint.h

80 lines
2.7 KiB
C++

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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_CONE_LIMITED_CONSTRAINT_H
#define PX_CONE_LIMITED_CONSTRAINT_H
/** \addtogroup physics
@{
*/
#include "foundation/PxVec3.h"
#include "foundation/PxVec4.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
/**
\brief A constraint descriptor for limiting movement to a conical region.
*/
struct PxConeLimitedConstraint
{
PxConeLimitedConstraint()
{
mAxis = PxVec3(0.f, 0.f, 0.f);
mAngle = 0.f;
mLowLimit = 0.f;
mHighLimit = 0.f;
}
PxVec3 mAxis; //!< Axis of the cone in the actor space of the rigid body
PxReal mAngle; //!< Opening angle in radians
PxReal mLowLimit; //!< Minimum distance
PxReal mHighLimit; //!< Maximum distance
};
/**
\brief Compressed form of cone limit parameters
@see PxConeLimitedConstraint
*/
PX_ALIGN_PREFIX(16)
struct PxConeLimitParams
{
PxVec4 lowHighLimits; // [lowLimit, highLimit, unused, unused]
PxVec4 axisAngle; // [axis.x, axis.y, axis.z, angle]
}PX_ALIGN_SUFFIX(16);
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif