174 lines
6.3 KiB
C++
174 lines
6.3 KiB
C++
// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_CUSTOM_GEOMETRY_EXT_H
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#define PX_CUSTOM_GEOMETRY_EXT_H
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/** \addtogroup extensions
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@{
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*/
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#include <geometry/PxCustomGeometry.h>
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#include <geometry/PxGjkQuery.h>
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#if !PX_DOXYGEN
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namespace physx
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{
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#endif
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class PxGeometry;
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class PxMassProperties;
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class PxGeometryHolder;
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struct PxContactPoint;
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/**
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\brief Pre-made custom geometry callbacks implementations.
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*/
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class PxCustomGeometryExt
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{
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public:
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/// \cond PRIVATE
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struct BaseConvexCallbacks : PxCustomGeometry::Callbacks, PxGjkQuery::Support
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{
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float margin;
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BaseConvexCallbacks(float _margin) : margin(_margin) {}
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// override PxCustomGeometry::Callbacks
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virtual PxBounds3 getLocalBounds(const PxGeometry& geometry) const;
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virtual bool generateContacts(const PxGeometry& geom0, const PxGeometry& geom1, const PxTransform& pose0, const PxTransform& pose1,
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const PxReal contactDistance, const PxReal meshContactMargin, const PxReal toleranceLength,
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PxContactBuffer& contactBuffer) const;
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virtual PxU32 raycast(const PxVec3& origin, const PxVec3& unitDir, const PxGeometry& geom, const PxTransform& pose,
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PxReal maxDist, PxHitFlags hitFlags, PxU32 maxHits, PxGeomRaycastHit* rayHits, PxU32 stride, PxRaycastThreadContext*) const;
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virtual bool overlap(const PxGeometry& geom0, const PxTransform& pose0, const PxGeometry& geom1, const PxTransform& pose1, PxOverlapThreadContext*) const;
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virtual bool sweep(const PxVec3& unitDir, const PxReal maxDist,
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const PxGeometry& geom0, const PxTransform& pose0, const PxGeometry& geom1, const PxTransform& pose1,
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PxGeomSweepHit& sweepHit, PxHitFlags hitFlags, const PxReal inflation, PxSweepThreadContext*) const;
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virtual bool usePersistentContactManifold(const PxGeometry& geometry, PxReal& breakingThreshold) const;
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// override PxGjkQuery::Support
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virtual PxReal getMargin() const { return margin; }
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protected:
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// Substitute geometry
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virtual bool useSubstituteGeometry(PxGeometryHolder& geom, PxTransform& preTransform, const PxContactPoint& p, const PxTransform& pose0, const PxVec3& pos1) const = 0;
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};
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/// \endcond
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/**
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\brief Cylinder geometry callbacks
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*/
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struct CylinderCallbacks : BaseConvexCallbacks
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{
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/// \brief Cylinder height
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float height;
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/// \brief Cylinder radius
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float radius;
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/// \brief Cylinder axis
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int axis;
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/**
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\brief Construct cylinder geometry callbacks object
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\param[in] height The cylinder height.
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\param[in] radius The cylinder radius.
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\param[in] axis The cylinder axis (0 - X, 1 - Y, 2 - Z).
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\param[in] margin The cylinder margin.
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*/
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CylinderCallbacks(float height, float radius, int axis = 0, float margin = 0);
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/// \cond PRIVATE
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// override PxCustomGeometry::Callbacks
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DECLARE_CUSTOM_GEOMETRY_TYPE
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virtual void visualize(const PxGeometry&, PxRenderOutput&, const PxTransform&, const PxBounds3&) const;
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virtual void computeMassProperties(const PxGeometry& geometry, PxMassProperties& massProperties) const;
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// override PxGjkQuery::Support
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virtual PxVec3 supportLocal(const PxVec3& dir) const;
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protected:
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// Substitute geometry
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virtual bool useSubstituteGeometry(PxGeometryHolder& geom, PxTransform& preTransform, const PxContactPoint& p, const PxTransform& pose0, const PxVec3& pos1) const;
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// Radius at height
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float getRadiusAtHeight(float height) const;
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/// \endcond
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};
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/**
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\brief Cone geometry callbacks
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*/
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struct ConeCallbacks : BaseConvexCallbacks
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{
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/// \brief Cone height
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float height;
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/// \brief Cone radius
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float radius;
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/// \brief Cone axis
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int axis;
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/**
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\brief Construct cone geometry callbacks object
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\param[in] height The cylinder height.
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\param[in] radius The cylinder radius.
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\param[in] axis The cylinder axis (0 - X, 1 - Y, 2 - Z).
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\param[in] margin The cylinder margin.
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*/
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ConeCallbacks(float height, float radius, int axis = 0, float margin = 0);
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/// \cond PRIVATE
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// override PxCustomGeometry::Callbacks
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DECLARE_CUSTOM_GEOMETRY_TYPE
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virtual void visualize(const PxGeometry&, PxRenderOutput&, const PxTransform&, const PxBounds3&) const;
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virtual void computeMassProperties(const PxGeometry& geometry, PxMassProperties& massProperties) const;
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// override PxGjkQuery::Support
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virtual PxVec3 supportLocal(const PxVec3& dir) const;
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protected:
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// Substitute geometry
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virtual bool useSubstituteGeometry(PxGeometryHolder& geom, PxTransform& preTransform, const PxContactPoint& p, const PxTransform& pose0, const PxVec3& pos1) const;
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// Radius at height
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float getRadiusAtHeight(float height) const;
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/// \endcond
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};
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};
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#if !PX_DOXYGEN
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}
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#endif
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/** @} */
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#endif
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