physxCAPI/physxCDLL/include/extensions/PxSphericalJoint.h
2023-08-11 10:55:58 +08:00

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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_SPHERICAL_JOINT_H
#define PX_SPHERICAL_JOINT_H
/** \addtogroup extensions
@{
*/
#include "extensions/PxJoint.h"
#include "extensions/PxJointLimit.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxSphericalJoint;
/**
\brief Create a spherical joint.
\param[in] physics The physics SDK
\param[in] actor0 An actor to which the joint is attached. NULL may be used to attach the joint to a specific point in the world frame
\param[in] localFrame0 The position and orientation of the joint relative to actor0
\param[in] actor1 An actor to which the joint is attached. NULL may be used to attach the joint to a specific point in the world frame
\param[in] localFrame1 The position and orientation of the joint relative to actor1
@see PxSphericalJoint
*/
PxSphericalJoint* PxSphericalJointCreate(PxPhysics& physics, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1);
/**
\brief Flags specific to the spherical joint.
@see PxSphericalJoint
*/
struct PxSphericalJointFlag
{
enum Enum
{
eLIMIT_ENABLED = 1<<1 //!< the cone limit for the spherical joint is enabled
};
};
typedef PxFlags<PxSphericalJointFlag::Enum, PxU16> PxSphericalJointFlags;
PX_FLAGS_OPERATORS(PxSphericalJointFlag::Enum, PxU16)
/**
\brief A joint which behaves in a similar way to a ball and socket.
A spherical joint removes all linear degrees of freedom from two objects.
The position of the joint on each actor is specified by the origin of the body's joint frame.
A spherical joint may have a cone limit, to restrict the motion to within a certain range. In
addition, the bodies may be projected together if the distance between them exceeds a given threshold.
Projection, drive and limits are activated by setting the appropriate flags on the joint.
@see PxRevoluteJointCreate() PxJoint
*/
class PxSphericalJoint : public PxJoint
{
public:
/**
\brief Set the limit cone.
If enabled, the limit cone will constrain the angular movement of the joint to lie
within an elliptical cone.
\return the limit cone
@see PxJointLimitCone setLimit()
*/
virtual PxJointLimitCone getLimitCone() const = 0;
/**
\brief Get the limit cone.
\param[in] limit the limit cone
@see PxJointLimitCone getLimit()
*/
virtual void setLimitCone(const PxJointLimitCone& limit) = 0;
/**
\brief get the swing angle of the joint from the Y axis
*/
virtual PxReal getSwingYAngle() const = 0;
/**
\brief get the swing angle of the joint from the Z axis
*/
virtual PxReal getSwingZAngle() const = 0;
/**
\brief Set the flags specific to the Spherical Joint.
<b>Default</b> PxSphericalJointFlags(0)
\param[in] flags The joint flags.
@see PxSphericalJointFlag setFlag() getFlags()
*/
virtual void setSphericalJointFlags(PxSphericalJointFlags flags) = 0;
/**
\brief Set a single flag specific to a Spherical Joint to true or false.
\param[in] flag The flag to set or clear.
\param[in] value the value to which to set the flag
@see PxSphericalJointFlag, getFlags() setFlags()
*/
virtual void setSphericalJointFlag(PxSphericalJointFlag::Enum flag, bool value) = 0;
/**
\brief Get the flags specific to the Spherical Joint.
\return the joint flags
@see PxSphericalJoint::flags, PxSphericalJointFlag setFlag() setFlags()
*/
virtual PxSphericalJointFlags getSphericalJointFlags() const = 0;
/**
\brief Returns string name of PxSphericalJoint, used for serialization
*/
virtual const char* getConcreteTypeName() const { return "PxSphericalJoint"; }
protected:
//serialization
/**
\brief Constructor
*/
PX_INLINE PxSphericalJoint(PxType concreteType, PxBaseFlags baseFlags) : PxJoint(concreteType, baseFlags) {}
/**
\brief Deserialization constructor
*/
PX_INLINE PxSphericalJoint(PxBaseFlags baseFlags) : PxJoint(baseFlags) {}
/**
\brief Returns whether a given type name matches with the type of this instance
*/
virtual bool isKindOf(const char* name) const { return !::strcmp("PxSphericalJoint", name) || PxJoint::isKindOf(name); }
//~serialization
};
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif