physxCAPI/physxCDLL/include/foundation/PxBitMap.h
2023-08-11 10:55:58 +08:00

499 lines
14 KiB
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// * Redistributions in binary form must reproduce the above copyright
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_BITMAP_H
#define PX_BITMAP_H
#include "foundation/PxAssert.h"
#include "foundation/PxMath.h"
#include "foundation/PxMemory.h"
#include "foundation/PxAllocator.h"
#include "foundation/PxUserAllocated.h"
#include "foundation/PxIntrinsics.h"
#include "foundation/PxBitUtils.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
/*!
Hold a bitmap with operations to set,reset or test given bit.
We inhibit copy to prevent unintentional copies. If a copy is desired copy() should be used or
alternatively a copy constructor implemented.
*/
template<class PxAllocator>
class PxBitMapBase : public PxUserAllocated
{
PX_NOCOPY(PxBitMapBase)
public:
// PX_SERIALIZATION
/* todo: explicit */ PxBitMapBase(const PxEMPTY)
{
if(mMap)
mWordCount |= PX_SIGN_BITMASK;
}
//~PX_SERIALIZATION
PX_INLINE PxBitMapBase(const PxAllocator& allocator) : mMap(0), mWordCount(0), mAllocator(allocator) {}
PX_INLINE PxBitMapBase() : mMap(0), mWordCount(0) {}
PX_INLINE ~PxBitMapBase()
{
release();
}
PX_INLINE void release()
{
if(mMap && !isInUserMemory())
mAllocator.deallocate(mMap);
mMap = NULL;
}
PX_FORCE_INLINE PxAllocator& getAllocator() { return mAllocator; }
PX_INLINE void growAndSet(PxU32 index)
{
extend(index + 1);
mMap[index >> 5] |= 1 << (index & 31);
}
PX_INLINE void growAndReset(PxU32 index)
{
extend(index + 1);
mMap[index >> 5] &= ~(1 << (index & 31));
}
PX_INLINE PxIntBool boundedTest(PxU32 index) const
{
return PxIntBool(index >> 5 >= getWordCount() ? PxIntFalse : (mMap[index >> 5] & (1 << (index & 31))));
}
PX_INLINE void boundedReset(PxU32 index)
{
if((index >> 5) < getWordCount())
mMap[index >> 5] &= ~(1 << (index & 31));
}
// Special optimized versions, when you _know_ your index is in range
PX_INLINE void set(PxU32 index)
{
PX_ASSERT(index<getWordCount() * 32);
mMap[index >> 5] |= 1 << (index & 31);
}
PX_INLINE void reset(PxU32 index)
{
PX_ASSERT(index<getWordCount() * 32);
mMap[index >> 5] &= ~(1 << (index & 31));
}
PX_INLINE PxIntBool test(PxU32 index) const
{
PX_ASSERT(index<getWordCount() * 32);
return PxIntBool(mMap[index >> 5] & (1 << (index & 31)));
}
// nibble == 4 bits
PX_INLINE PxU32 getNibbleFast(PxU32 nibIndex) const
{
const PxU32 bitIndex = nibIndex << 2;
PX_ASSERT(bitIndex < getWordCount() * 32);
return (mMap[bitIndex >> 5] >> (bitIndex & 31)) & 0xf;
}
PX_INLINE void andNibbleFast(PxU32 nibIndex, PxU32 mask)
{
//TODO: there has to be a faster way...
const PxU32 bitIndex = nibIndex << 2;
const PxU32 shift = (bitIndex & 31);
const PxU32 nibMask = (0xfu << shift);
PX_ASSERT(bitIndex < getWordCount() * 32);
mMap[bitIndex >> 5] &= ((mask << shift) | ~nibMask);
}
PX_INLINE void orNibbleFast(PxU32 nibIndex, PxU32 mask)
{
PX_ASSERT(!(mask & ~0xfu)); //check extra bits are not set
const PxU32 bitIndex = nibIndex << 2;
const PxU32 shift = bitIndex & 31;
PX_ASSERT(bitIndex < getWordCount() * 32);
mMap[bitIndex >> 5] |= (mask << shift);
}
void clear()
{
PxMemSet(mMap, 0, getWordCount() * sizeof(PxU32));
}
void resizeAndClear(PxU32 newBitCount)
{
extendUninitialized(newBitCount);
PxMemSet(mMap, 0, getWordCount() * sizeof(PxU32));
}
void setEmpty()
{
mMap = NULL;
mWordCount = 0;
}
void setWords(PxU32* map, PxU32 wordCount)
{
mMap = map;
mWordCount = wordCount | PX_SIGN_BITMASK;
}
// !!! only sets /last/ bit to value
void resize(PxU32 newBitCount, bool value = false)
{
PX_ASSERT(!value); // only new class supports this
PX_UNUSED(value);
extend(newBitCount);
}
PX_FORCE_INLINE PxU32 size() const { return getWordCount() * 32; }
void copy(const PxBitMapBase& a)
{
extendUninitialized(a.getWordCount() << 5);
PxMemCopy(mMap, a.mMap, a.getWordCount() * sizeof(PxU32));
if(getWordCount() > a.getWordCount())
PxMemSet(mMap + a.getWordCount(), 0, (getWordCount() - a.getWordCount()) * sizeof(PxU32));
}
PX_INLINE PxU32 count() const
{
// NOTE: we can probably do this faster, since the last steps in PxBitCount can be defered to
// the end of the seq. + 64/128bits at a time + native bit counting instructions(360 is fast non micro code).
PxU32 count = 0;
const PxU32 wordCount = getWordCount();
for(PxU32 i = 0; i<wordCount; i++)
count += PxBitCount(mMap[i]);
return count;
}
PX_INLINE PxU32 count(PxU32 start, PxU32 length) const
{
const PxU32 end = PxMin(getWordCount() << 5, start + length);
PxU32 count = 0;
for(PxU32 i = start; i<end; i++)
count += (test(i) != 0);
return count;
}
//! returns 0 if no bits set (!!!)
PxU32 findLast() const
{
const PxU32 wordCount = getWordCount();
for(PxU32 i = wordCount; i-- > 0;)
{
if(mMap[i])
return (i << 5) + PxHighestSetBit(mMap[i]);
}
return PxU32(0);
}
// the obvious combiners and some used in the SDK
struct OR { PX_INLINE PxU32 operator()(PxU32 a, PxU32 b) { return a | b; } };
struct AND { PX_INLINE PxU32 operator()(PxU32 a, PxU32 b) { return a&b; } };
struct XOR { PX_INLINE PxU32 operator()(PxU32 a, PxU32 b) { return a^b; } };
// we use auxiliary functions here so as not to generate combiners for every combination
// of allocators
template<class Combiner, class _>
PX_INLINE void combineInPlace(const PxBitMapBase<_>& b)
{
combine1<Combiner>(b.mMap, b.getWordCount());
}
template<class Combiner, class _1, class _2>
PX_INLINE void combine(const PxBitMapBase<_1>& a, const PxBitMapBase<_2>& b)
{
combine2<Combiner>(a.mMap, a.getWordCount(), b.mMap, b.getWordCount());
}
PX_FORCE_INLINE const PxU32* getWords() const { return mMap; }
PX_FORCE_INLINE PxU32* getWords() { return mMap; }
// PX_SERIALIZATION
PX_FORCE_INLINE PxU32 getWordCount() const { return mWordCount & ~PX_SIGN_BITMASK; }
// We need one bit to mark arrays that have been deserialized from a user-provided memory block.
PX_FORCE_INLINE PxU32 isInUserMemory() const { return mWordCount & PX_SIGN_BITMASK; }
//~PX_SERIALIZATION
/*!
Iterate over indices in a bitmap
This iterator is good because it finds the set bit without looping over the cached bits upto 31 times.
However it does require a variable shift.
*/
class Iterator
{
public:
static const PxU32 DONE = 0xffffffff;
PX_INLINE Iterator(const PxBitMapBase &map) : mBitMap(map)
{
reset();
}
PX_INLINE Iterator& operator=(const Iterator& other)
{
PX_ASSERT(&mBitMap == &other.mBitMap);
mBlock = other.mBlock;
mIndex = other.mIndex;
return *this;
}
PX_INLINE PxU32 getNext()
{
if(mBlock)
{
PxU32 block = mBlock;
PxU32 index = mIndex;
const PxU32 bitIndex = index << 5 | PxLowestSetBit(block);
block &= block - 1;
PxU32 wordCount = mBitMap.getWordCount();
while(!block && ++index < wordCount)
block = mBitMap.mMap[index];
mBlock = block;
mIndex = index;
return bitIndex;
}
return DONE;
}
PX_INLINE void reset()
{
PxU32 index = 0;
PxU32 block = 0;
PxU32 wordCount = mBitMap.getWordCount();
while(index < wordCount && ((block = mBitMap.mMap[index]) == 0))
++index;
mBlock = block;
mIndex = index;
}
private:
PxU32 mBlock, mIndex;
const PxBitMapBase& mBitMap;
};
// DS: faster but less general: hasBits() must be true or getNext() is illegal so it is the calling code's responsibility to ensure that getNext() is not called illegally.
class PxLoopIterator
{
PX_NOCOPY(PxLoopIterator)
public:
PX_FORCE_INLINE PxLoopIterator(const PxBitMapBase &map) : mMap(map.getWords()), mBlock(0), mIndex(-1), mWordCount(PxI32(map.getWordCount())) {}
PX_FORCE_INLINE bool hasBits()
{
PX_ASSERT(mIndex<mWordCount);
while (mBlock == 0)
{
if (++mIndex == mWordCount)
return false;
mBlock = mMap[mIndex];
}
return true;
}
PX_FORCE_INLINE PxU32 getNext()
{
PX_ASSERT(mIndex<mWordCount && mBlock != 0);
PxU32 result = PxU32(mIndex) << 5 | PxLowestSetBit(mBlock); // will assert if mask is zero
mBlock &= (mBlock - 1);
return result;
}
private:
const PxU32*const mMap;
PxU32 mBlock; // the word we're currently scanning
PxI32 mIndex; // the index of the word we're currently looking at
PxI32 mWordCount;
};
//Class to iterate over the bitmap from a particular start location rather than the beginning of the list
class PxCircularIterator
{
public:
static const PxU32 DONE = 0xffffffff;
PX_INLINE PxCircularIterator(const PxBitMapBase &map, PxU32 index) : mBitMap(map)
{
PxU32 localIndex = 0;
PxU32 startIndex = 0;
const PxU32 wordCount = mBitMap.getWordCount();
if((index << 5) < wordCount)
{
localIndex = index << 5;
startIndex = localIndex;
}
PxU32 block = 0;
if(localIndex < wordCount)
{
block = mBitMap.mMap[localIndex];
if(block == 0)
{
localIndex = (localIndex + 1) % wordCount;
while(localIndex != startIndex && (block = mBitMap.mMap[localIndex]) == 0)
localIndex = (localIndex + 1) % wordCount;
}
}
mIndex = localIndex;
mBlock = block;
mStartIndex = startIndex;
}
PX_INLINE PxU32 getNext()
{
if(mBlock)
{
PxU32 index = mIndex;
PxU32 block = mBlock;
const PxU32 startIndex = mStartIndex;
PxU32 bitIndex = index << 5 | PxLowestSetBit(block);
block &= block - 1;
PxU32 wordCount = mBitMap.getWordCount();
while (!block && (index = ((index + 1) % wordCount)) != startIndex)
block = mBitMap.mMap[index];
mIndex = index;
mBlock = block;
return bitIndex;
}
return DONE;
}
private:
PxU32 mBlock, mIndex;
PxU32 mStartIndex;
const PxBitMapBase& mBitMap;
PX_NOCOPY(PxCircularIterator)
};
protected:
PxU32* mMap; //one bit per index
PxU32 mWordCount;
PxAllocator mAllocator;
PxU8 mPadding[3]; // PT: "mAllocator" is empty but consumes 1 byte
void extend(PxU32 size)
{
const PxU32 newWordCount = (size + 31) >> 5;
if (newWordCount > getWordCount())
{
PxU32* newMap = reinterpret_cast<PxU32*>(mAllocator.allocate(newWordCount * sizeof(PxU32), __FILE__, __LINE__));
if (mMap)
{
PxMemCopy(newMap, mMap, getWordCount() * sizeof(PxU32));
if (!isInUserMemory())
mAllocator.deallocate(mMap);
}
PxMemSet(newMap + getWordCount(), 0, (newWordCount - getWordCount()) * sizeof(PxU32));
mMap = newMap;
// also resets the isInUserMemory bit
mWordCount = newWordCount;
}
}
void extendUninitialized(PxU32 size)
{
PxU32 newWordCount = (size + 31) >> 5;
if (newWordCount > getWordCount())
{
if (mMap && !isInUserMemory())
mAllocator.deallocate(mMap);
// also resets the isInUserMemory bit
mWordCount = newWordCount;
mMap = reinterpret_cast<PxU32*>(mAllocator.allocate(mWordCount * sizeof(PxU32), __FILE__, __LINE__));
}
}
template<class Combiner>
void combine1(const PxU32* words, PxU32 length)
{
extend(length << 5);
PxU32 combineLength = PxMin(getWordCount(), length);
for (PxU32 i = 0; i<combineLength; i++)
mMap[i] = Combiner()(mMap[i], words[i]);
}
template<class Combiner>
void combine2(const PxU32* words1, PxU32 length1,
const PxU32* words2, PxU32 length2)
{
extendUninitialized(PxMax(length1, length2) << 5);
PxU32 commonSize = PxMin(length1, length2);
for (PxU32 i = 0; i<commonSize; i++)
mMap[i] = Combiner()(words1[i], words2[i]);
for (PxU32 i = commonSize; i<length1; i++)
mMap[i] = Combiner()(words1[i], 0);
for (PxU32 i = commonSize; i<length2; i++)
mMap[i] = Combiner()(0, words2[i]);
}
friend class Iterator;
};
typedef PxBitMapBase<PxAllocator> PxBitMap;
typedef PxBitMapBase<PxVirtualAllocator> PxBitMapPinned;
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif