201 lines
5.2 KiB
C++
201 lines
5.2 KiB
C++
// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
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#ifndef PX_HAIRSYSTEM_DESC_H
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#define PX_HAIRSYSTEM_DESC_H
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/** \addtogroup geomutils
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@{
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*/
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#include "foundation/PxFlags.h"
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#include "common/PxCoreUtilityTypes.h"
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#if PX_ENABLE_FEATURES_UNDER_CONSTRUCTION
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#if !PX_DOXYGEN
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namespace physx
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{
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#endif
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struct PxHairSystemDescFlag
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{
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enum Enum
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{
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/**
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Determines whether or not to allocate memory on device (GPU) or on Host (CPU)
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*/
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eDEVICE_MEMORY = (1<<0)
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};
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};
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/**
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\brief collection of set bits defined in PxHairSystemDescFlag
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\see PxHairSystemDescFlag
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*/
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typedef PxFlags<PxHairSystemDescFlag::Enum, PxU16> PxHairSystemDescFlags;
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PX_FLAGS_OPERATORS(PxHairSystemDescFlag::Enum, PxU16)
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/**
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\brief Descriptor class for #PxHairSystem
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\note The data is *copied* when a PxHairSystem object is created from this
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descriptor. The user may discard the data after the call.
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\see PxHairSystem PxHairSystemGeometry PxShape PxPhysics.createHairSystem()
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PxCooking.createHairSystem()
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*/
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class PxHairSystemDesc
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{
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public:
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/**
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\brief The number of strands in this hair system
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<b>Default:</b> 0
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*/
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PxU32 numStrands;
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/**
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\brief The length of a hair segment
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<b>Default:</b> 0.1
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*/
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PxReal segmentLength;
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/**
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\brief The radius of a hair segment
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<b>Default:</b> 0.01
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*/
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PxReal segmentRadius;
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/**
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\brief Specifies the number of vertices each strand is composed of.
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Length must be equal to numStrands, elements assumed to be of
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type PxU32. Number of segments = numVerticesPerStrand - 1.
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<b>Default:</b> NULL
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*/
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PxBoundedData numVerticesPerStrand;
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/**
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\brief Vertex positions and inverse mass [x,y,z,1/m] in PxBoundedData format.
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If count equal to numStrands, assumed to be strand root positions,
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otherwise positions of all vertices sorted by strands and increasing
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from root towards tip of strand.
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Type assumed to be of PxReal.
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<b>Default:</b> NULL
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*/
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PxBoundedData vertices;
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/**
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\brief Vertex velocities in PxBoundedData format.
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If NULL, zero velocity is assumed.
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Type assumed to be of PxReal.
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<b>Default:</b> NULL
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*/
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PxBoundedData velocities;
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/**
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\brief Flags bits, combined from values of the enum ::PxHairSystemDesc
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<b>Default:</b> 0
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*/
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PxHairSystemDescFlags flags;
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/**
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\brief Constructor with default initialization
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*/
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PX_INLINE PxHairSystemDesc();
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/**
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\brief (re)sets the structure to the default.
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*/
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PX_INLINE void setToDefault();
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/**
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\brief Check whether the descriptor is valid
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\return True if the current settings are valid
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*/
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PX_INLINE bool isValid() const;
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};
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PX_INLINE PxHairSystemDesc::PxHairSystemDesc()
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{
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numStrands = 0;
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segmentLength = 0.1f;
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segmentRadius = 0.01f;
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}
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PX_INLINE void PxHairSystemDesc::setToDefault()
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{
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*this = PxHairSystemDesc();
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}
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PX_INLINE bool PxHairSystemDesc::isValid() const
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{
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if (segmentLength < 0.0f || segmentRadius < 0.0f)
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return false;
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if (2.0f * segmentRadius >= segmentLength)
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return false;
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if (numStrands == 0)
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return false;
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if (numVerticesPerStrand.count != numStrands)
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return false;
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PxU32 totalNumVertices = 0;
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for (PxU32 i = 0; i < numVerticesPerStrand.count; i++)
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{
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const PxU32 numVertices = numVerticesPerStrand.at<PxU32>(i);
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totalNumVertices += numVertices;
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if (numVertices < 2)
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{
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return false;
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}
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}
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if (vertices.count != totalNumVertices && vertices.count != numStrands)
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return false;
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if (velocities.count != totalNumVertices && velocities.count != 0)
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return false;
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return true;
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}
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#if !PX_DOXYGEN
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} // namespace physx
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#endif
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#endif
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/** @} */
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#endif
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