physxCAPI/physxCDLL/include/vehicle2/physxRoadGeometry/PxVehiclePhysXRoadGeometryParams.h
2023-08-11 10:55:58 +08:00

179 lines
5.9 KiB
C++

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//
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#pragma once
/** \addtogroup vehicle2
@{
*/
#include "foundation/PxFoundation.h"
#include "PxQueryFiltering.h"
#if !PX_DOXYGEN
namespace physx
{
class PxMaterial;
namespace vehicle2
{
#endif
struct PxVehicleFrame;
struct PxVehicleScale;
/**
\brief PhysX scene queries may be raycasts or sweeps.
\note eNONE will result in no PhysX scene query. This option will not overwrite the associated PxVehicleRoadGeometryState.
*/
struct PxVehiclePhysXRoadGeometryQueryType
{
enum Enum
{
eNONE = 0, //!< Info about the road geometry below the wheel is provided by the user
eRAYCAST, //!< The road geometry below the wheel is analyzed using a raycast query
eSWEEP, //!< The road geometry below the wheel is analyzed using a sweep query
eMAX_NB
};
};
/**
\brief A description of type of PhysX scene query and the filter data to apply to the query.
*/
struct PxVehiclePhysXRoadGeometryQueryParams
{
/**
\brief The default filter data to use for the physx scene query.
If per wheel filter data is provided in #filterDataEntries, then this member
will be ignored.
@see PxSceneQuerySystemBase::raycast
@see PxSceneQuerySystemBase::sweep
*/
PxQueryFilterData defaultFilterData;
/**
\brief Array of filter data entries (one per wheel) to use for the physx scene query.
A null pointer is allowed in which case #defaultFilterData will be used for all wheels.
@see PxSceneQuerySystemBase::raycast
@see PxSceneQuerySystemBase::sweep
*/
PxQueryFilterData* filterDataEntries;
/**
\brief A filter callback to be used by the physx scene query
\note A null pointer is allowed.
@see PxSceneQuerySystemBase::raycast
@see PxSceneQuerySystemBase::sweep
*/
PxQueryFilterCallback* filterCallback;
/**
\brief A description of the type of physx scene query to employ.
@see PxSceneQuerySystemBase::raycast
@see PxSceneQuerySystemBase::sweep
*/
PxVehiclePhysXRoadGeometryQueryType::Enum roadGeometryQueryType;
PX_FORCE_INLINE PxVehiclePhysXRoadGeometryQueryParams transformAndScale(
const PxVehicleFrame& srcFrame, const PxVehicleFrame& trgFrame, const PxVehicleScale& srcScale, const PxVehicleScale& trgScale) const
{
PX_UNUSED(srcFrame);
PX_UNUSED(trgFrame);
PX_UNUSED(srcScale);
PX_UNUSED(trgScale);
return *this;
}
PX_FORCE_INLINE bool isValid() const
{
PX_CHECK_AND_RETURN_VAL(roadGeometryQueryType < PxVehiclePhysXRoadGeometryQueryType::eMAX_NB, "PxVehiclePhysXRoadGeometryQueryParams.roadGeometryQueryType has illegal value", false);
return true;
}
};
/**
A mapping between PxMaterial and a friction value to be used by the tire model.
@see PxVehiclePhysXMaterialFrictionParams
*/
struct PxVehiclePhysXMaterialFriction
{
/**
\brief A PxMaterial instance that is to be mapped to a friction value.
*/
const PxMaterial* material;
/**
\brief A friction value that is to be mapped to a PxMaterial instance.
\note friction must have value greater than or equal to zero.
<b>Range:</b> [0, inf)<br>
@see PxVehicleTireGripState::friction
*/
PxReal friction;
PX_FORCE_INLINE bool isValid() const
{
PX_CHECK_AND_RETURN_VAL(friction >= 0.0f, "PxVehiclePhysXMaterialFriction.friction must be greater than or equal to zero", false);
return true;
}
};
/**
\brief A mappping between PxMaterial instance and friction for multiple PxMaterial intances.
*/
struct PxVehiclePhysXMaterialFrictionParams
{
PxVehiclePhysXMaterialFriction* materialFrictions; //!< An array of mappings between PxMaterial and friction.
PxU32 nbMaterialFrictions; //!< The number of mappings between PxMaterial and friction.
PxReal defaultFriction; //!< A default friction value to be used in the event that the PxMaterial under the tire is not found in the array #materialFrictions.
PX_FORCE_INLINE bool isValid() const
{
for (PxU32 i = 0; i < nbMaterialFrictions; i++)
{
if (!materialFrictions[i].isValid())
return false;
}
PX_CHECK_AND_RETURN_VAL(defaultFriction >= 0.0f, "PxVehiclePhysXMaterialFrictionParams.defaultFriction must be greater than or equal to zero", false);
return true;
}
};
#if !PX_DOXYGEN
} // namespace vehicle2
} // namespace physx
#endif
/** @} */