182 lines
5.2 KiB
C++
182 lines
5.2 KiB
C++
// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#pragma once
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/** \addtogroup vehicle2
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@{
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*/
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#include "foundation/PxVec3.h"
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#include "foundation/PxMemory.h"
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#include "vehicle2/PxVehicleParams.h"
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#if !PX_DOXYGEN
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namespace physx
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{
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namespace vehicle2
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{
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#endif
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/**
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\brief PxVehicleTireDirectionState stores the world frame lateral and longtidinal axes of the tire after
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projecting the wheel pose in the world frame onto the road geometry plane (also in the world frame).
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*/
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struct PxVehicleTireDirectionState
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{
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PxVec3 directions[PxVehicleTireDirectionModes::eMAX_NB_PLANAR_DIRECTIONS];
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PX_FORCE_INLINE void setToDefault()
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{
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PxMemZero(this, sizeof(PxVehicleTireDirectionState));
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}
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};
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/**
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\brief PxVehicleTireSpeedState stores the components of the instantaneous velocity of the rigid body at the tire contact point projected
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along the lateral and longitudinal axes of the tire.
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@see PxVehicleTireDirectionState
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*/
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struct PxVehicleTireSpeedState
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{
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PxReal speedStates[PxVehicleTireDirectionModes::eMAX_NB_PLANAR_DIRECTIONS];
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PX_FORCE_INLINE void setToDefault()
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{
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PxMemZero(this, sizeof(PxVehicleTireSpeedState));
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}
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};
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/**
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\brief The lateral and longitudinal tire slips.
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@see PxVehicleTireSpeedState
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*/
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struct PxVehicleTireSlipState
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{
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PxReal slips[PxVehicleTireDirectionModes::eMAX_NB_PLANAR_DIRECTIONS];
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PX_FORCE_INLINE void setToDefault()
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{
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PxMemZero(this, sizeof(PxVehicleTireSlipState));
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}
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};
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/**
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\brief The load and friction experienced by a tire.
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*/
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struct PxVehicleTireGripState
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{
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/**
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\brief The tire load
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<b>Unit:</b> force = mass * length / (time^2)
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*/
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PxReal load;
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/**
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\brief The tire friction is the product of the road geometry friction and a friction response multiplier.
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*/
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PxReal friction;
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PX_FORCE_INLINE void setToDefault()
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{
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PxMemZero(this, sizeof(PxVehicleTireGripState));
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}
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};
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/**
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\brief Camber angle of the tire relative to the ground plane.
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*/
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struct PxVehicleTireCamberAngleState
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{
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PxReal camberAngle;
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PX_FORCE_INLINE void setToDefault()
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{
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PxMemZero(this, sizeof(PxVehicleTireCamberAngleState));
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}
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};
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/**
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\brief Prolonged low speeds in the lateral and longitudinal directions may be handled with "sticky" velocity constraints that activate after
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a speed below a threshold has been recorded for a threshold time.
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@see PxVehicleTireStickyParams
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@see PxVehicleTireSpeedState
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*/
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struct PxVehicleTireStickyState
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{
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PxReal lowSpeedTime[PxVehicleTireDirectionModes::eMAX_NB_PLANAR_DIRECTIONS];
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bool activeStatus[PxVehicleTireDirectionModes::eMAX_NB_PLANAR_DIRECTIONS];
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PX_FORCE_INLINE void setToDefault()
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{
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PxMemZero(this, sizeof(PxVehicleTireStickyState));
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}
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};
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/**
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\brief The longitudinal/lateral forces/torques that develop on the tire.
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*/
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struct PxVehicleTireForce
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{
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/*
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\brief The tire forces that develop along the tire's longitudinal and lateral directions. Specified in the world frame.
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*/
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PxVec3 forces[PxVehicleTireDirectionModes::eMAX_NB_PLANAR_DIRECTIONS];
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/*
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\brief The tire torques that develop around the tire's longitudinal and lateral directions. Specified in the world frame.
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*/
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PxVec3 torques[PxVehicleTireDirectionModes::eMAX_NB_PLANAR_DIRECTIONS];
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/**
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\brief The aligning moment may be propagated to a torque-driven steering controller.
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*/
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PxReal aligningMoment;
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/**
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\brief The torque to apply to the wheel's 1d rigid body.
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*/
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PxReal wheelTorque;
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PX_FORCE_INLINE void setToDefault()
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{
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PxMemZero(this, sizeof(PxVehicleTireForce));
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}
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};
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#if !PX_DOXYGEN
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} // namespace vehicle2
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} // namespace physx
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#endif
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/** @} */
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